-For sending commands, you'll need the **RemoteManager** object. Additionally, set up a closure to handle the connection process states and call the `connect` method. When the *connected* state is reached, you can start sending your messages to the Android TV OS device using the `send` method. In practice, sometimes devices may not respond to the specified message sequences but are already ready to accept commands. In such cases, you can use a short timeout after the connection. If the state does not change to *error* within this timeout, you can consider the device ready to receive your commands.
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