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Parameterise time delta w/ default to 60fps #14

@atomicleopard

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@atomicleopard

Hi there, thanks for the great library. Its been easy get up and running 👏

I'm using this library in a turn based context, and one of the consequences is that the strength of velocity didn't match what I expected.

I made a small patch to allow me to pass in my time delta, rather than rely on the internal assumption of being called 60fps. I think this would generally be a good improvement to the project.

If I get time I'll raise a PR, but I thought at the least awareness of this need might result in an improvement to the lib

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