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task_categories.txt
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50 lines (40 loc) · 1.88 KB
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# AgentWorld Task Categories
# Total: 106 tasks (task_00 to task_105)
# Generated based on task primary objectives analysis
Category: Combat (Count: 29)
Task IDs: 01, 06, 16, 22, 24, 25, 28, 29, 30, 32, 35, 36, 37, 42, 50, 51, 55, 72, 76, 77, 79, 80, 82, 88, 90, 91, 93, 95, 104
# Combat tasks involve defeating mobs, bosses, defense, and battle scenarios
Category: Construction (Count: 6)
Task IDs: 41, 43, 81, 84, 89, 101
# Construction tasks involve building infrastructure, fortifications, and facilities
Category: Coordination (Count: 2)
Task IDs: 44, 83
# Coordination tasks involve communication networks and ritual synchronization
Category: Crafting (Count: 24)
Task IDs: 00, 03, 04, 05, 07, 08, 09, 11, 12, 13, 14, 15, 34, 47, 49, 52, 54, 61, 62, 66, 69, 86, 102, 105
# Crafting tasks involve creating items: weapons, jewelry, tools, food, etc.
Category: Exploration (Count: 11)
Task IDs: 21, 23, 33, 46, 48, 53, 57, 60, 70, 73, 100
# Exploration tasks involve expeditions, surveys, and dungeon runs
Category: Gathering (Count: 14)
Task IDs: 02, 10, 17, 18, 19, 20, 27, 31, 39, 58, 63, 68, 97, 98
# Gathering tasks involve collecting resources, farming, mining operations
Category: Survival (Count: 7)
Task IDs: 40, 64, 67, 75, 85, 96, 103
# Survival tasks involve rescue operations, convoys, and emergency response
Category: Trading (Count: 13)
Task IDs: 26, 38, 45, 56, 59, 65, 71, 74, 78, 87, 92, 94, 99
# Trading tasks involve commerce, merchant guilds, and supply networks
=== Summary ===
Total Tasks: 106
- Combat: 29 (27.4%)
- Crafting: 24 (22.6%)
- Gathering: 14 (13.2%)
- Trading: 13 (12.3%)
- Exploration: 11 (10.4%)
- Survival: 7 (6.6%)
- Construction: 6 (5.7%)
- Coordination: 2 (1.9%)
=== Notes ===
# Task 25: Ice region has no Ice Oak Tree (only Willow Tree) - may not be completable
# Task 26: Desert region (400, 680) missing expected NPCs - environment issues