diff --git a/project/src/graphics/opengl/OpenGLBindings.cpp b/project/src/graphics/opengl/OpenGLBindings.cpp index dbcc4f1aec..4bcd72a01c 100644 --- a/project/src/graphics/opengl/OpenGLBindings.cpp +++ b/project/src/graphics/opengl/OpenGLBindings.cpp @@ -228,10 +228,13 @@ namespace lime { if (glIsRenderbuffer (id)) glDeleteRenderbuffers (1, &id); break; - #ifdef LIME_GLES3_API + #if defined(LIME_GLES3_API) || !defined(LIME_GLES) case TYPE_SAMPLER: - if (glIsSampler (id)) glDeleteSamplers (1, &id); + if (glIsSampler && glIsSampler (id)) { + if (glDeleteSamplers) + glDeleteSamplers (1, &id); + } break; #endif @@ -245,10 +248,20 @@ namespace lime { if (glIsTexture (id)) glDeleteTextures (1, &id); break; - #ifdef LIME_GLES3_API + #if defined(LIME_GLES3_API) || !defined(LIME_GLES) case TYPE_VERTEX_ARRAY_OBJECT: - - if (glIsVertexArray (id)) glDeleteVertexArrays (1, &id); + + #if defined(HX_MACOS) + if (glIsVertexArrayAPPLE && glIsVertexArrayAPPLE (id)) { + if (glDeleteVertexArraysAPPLE) + glDeleteVertexArraysAPPLE (1, &id); + } + else + #endif + if (glIsVertexArray && glIsVertexArray (id)) { + if (glDeleteVertexArrays) + glDeleteVertexArrays (1, &id); + } break; #endif @@ -531,6 +544,12 @@ namespace lime { void lime_gl_bind_vertex_array (int vertexArray) { #if defined (LIME_GLES3_API) || !defined (LIME_GLES) + #if defined (HX_MACOS) + if (glBindVertexArrayAPPLE) { + glBindVertexArrayAPPLE (vertexArray); + } + else + #endif if (glBindVertexArray) { glBindVertexArray (vertexArray); } @@ -542,6 +561,12 @@ namespace lime { HL_PRIM void HL_NAME(hl_gl_bind_vertex_array) (int vertexArray) { #if defined (LIME_GLES3_API) || !defined (LIME_GLES) + #if defined (HX_MACOS) + if (glBindVertexArrayAPPLE) { + glBindVertexArrayAPPLE (vertexArray); + } + else + #endif if (glBindVertexArray) { glBindVertexArray (vertexArray); } @@ -1200,6 +1225,12 @@ namespace lime { GLuint id = 0; #if defined (LIME_GLES3_API) || !defined (LIME_GLES) + #if defined (HX_MACOS) + if (glGenVertexArraysAPPLE) { + glGenVertexArraysAPPLE (1, &id); + } + else + #endif if (glGenVertexArrays) { glGenVertexArrays (1, &id); } @@ -1213,6 +1244,12 @@ namespace lime { GLuint id = 0; #if defined (LIME_GLES3_API) || !defined (LIME_GLES) + #if defined (HX_MACOS) + if (glGenVertexArraysAPPLE) { + glGenVertexArraysAPPLE (1, &id); + } + else + #endif if (glGenVertexArrays) { glGenVertexArrays (1, &id); } @@ -1401,6 +1438,12 @@ namespace lime { void lime_gl_delete_vertex_array (int vertexArray) { #if defined (LIME_GLES3_API) || !defined (LIME_GLES) + #if defined (HX_MACOS) + if (glDeleteVertexArraysAPPLE) { + glDeleteVertexArraysAPPLE (1, (GLuint*)&vertexArray); + } + else + #endif if (glDeleteVertexArrays) { glDeleteVertexArrays (1, (GLuint*)&vertexArray); } @@ -1412,6 +1455,12 @@ namespace lime { HL_PRIM void HL_NAME(hl_gl_delete_vertex_array) (int vertexArray) { #if defined (LIME_GLES3_API) || !defined (LIME_GLES) + #if defined (HX_MACOS) + if (glDeleteVertexArraysAPPLE) { + glDeleteVertexArraysAPPLE (1, (GLuint*)&vertexArray); + } + else + #endif if (glDeleteVertexArrays) { glDeleteVertexArrays (1, (GLuint*)&vertexArray); } @@ -3880,7 +3929,17 @@ namespace lime { bool lime_gl_is_vertex_array (int handle) { #if defined (LIME_GLES3_API) || !defined (LIME_GLES) - return glIsVertexArray ? glIsVertexArray (handle) : false; + #if defined (HX_MACOS) + if (glIsVertexArrayAPPLE) { + return glIsVertexArrayAPPLE (handle); + } + else + #endif + if (glIsVertexArray) { + return glIsVertexArray (handle); + } + + return false; #else return false; #endif @@ -3891,7 +3950,17 @@ namespace lime { HL_PRIM bool HL_NAME(hl_gl_is_vertex_array) (int handle) { #if defined (LIME_GLES3_API) || !defined (LIME_GLES) - return glIsVertexArray ? glIsVertexArray (handle) : false; + #if defined (HX_MACOS) + if (glIsVertexArrayAPPLE) { + return glIsVertexArrayAPPLE (handle); + } + else + #endif + if (glIsVertexArray) { + return glIsVertexArray (handle); + } + + return false; #else return false; #endif