Commit 94b3c6f
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Allow detecting duplicate nodes in ways when creating geometry
When linestrings or polygons are created from ways, duplicate nodes are
removed automatically. Generally this is what you want. But sometimes
it makes sense to be able to detect this situation, for instance when
creating some debug output.
The information is available on the C++ side anyway, this change exposes
this information in the Lua code as a second return parameter of the
as_linestring and as_polygon functions which can be ignored during
normal use.1 parent 09da4f0 commit 94b3c6f
4 files changed
Lines changed: 68 additions & 10 deletions
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- src
- tests/bdd/flex
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