-
Notifications
You must be signed in to change notification settings - Fork 0
Open
Description
Add a fixed update method to Engine and Entity class which attempts to maintain roughly 60fps, regardless of the current frame rate. If the browser FPS dips below, it should repeat N times, if it goes above, it should skip frames. The method could be used for physics or other simulations where accuracy is not critical, but good enough will suffice.
Reactions are currently unavailable
Metadata
Metadata
Assignees
Labels
No labels