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Version bump: 2.3.0
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BlockMap-cli/src/main/java/de/piegames/blockmap/standalone/VersionProvider.java

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/* This part of the code gets generated automatically through `gradle generateSources`. Do not modify! */
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// $REPLACE_START
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public static final String VERSION = "2.2.1";
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public static final String VERSION = "2.3.0";
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// $REPLACE_END
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@Override

BlockMap-gui/src/main/java/de/piegames/blockmap/gui/VersionProvider.java

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public class VersionProvider {
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/* This part of the code gets generated automatically through `gradle generateSources`. Do not modify! */
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// $REPLACE_START
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public static final String VERSION = "2.2.1";
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public static final String VERSION = "2.3.0";
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// $REPLACE_END
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}

README.md

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The GUI version should just run by (double)clicking it. Otherwise run it through:
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java -jar BlockMap-gui-2.2.1.jar
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java -jar BlockMap-gui-2.3.0.jar
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to start. If you installed BlockMap through a package manager, search for it in your launcher or menu.
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If you want to use BlockMap through the command line without,
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# For general usage help
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java -jar BlockMap-cli-2.2.1.jar help
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java -jar BlockMap-cli-2.3.0.jar help
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# For help about rendering worlds to a folder
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java -jar BlockMap-cli-2.2.1.jar help render
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java -jar BlockMap-cli-2.3.0.jar help render
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will get you started. On Linux even with colors!
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build.gradle

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apply plugin: "com.github.ben-manes.versions"
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allprojects {
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version = '2.2.1'
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version = '2.3.0'
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repositories {
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jcenter()

changelog.md

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# Changelog
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## Version 2.3.0
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### Changes
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- Minecraft 1.17 support
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- GUI rendering engine improvements
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- The way downscaled images are handled got changed. The resulting code is a lot simpler,
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which results in less bugs and memory consumption.
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- The difference is especially noticable in worlds with empty region files/chunks. This
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occurs when using the `/locate` command, or when interacting with cartographers in game.
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- Added pin for Lodestones
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### Bug fixes
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- Some random `NullPointerException`s
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- Java >=16 support
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## Version 2.2.1
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### Changes

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