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Alternatives cleanup
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pxr/usd/usdLux/iesAngleScale/UsdLux-IESAngleScale-FindingsAndQuestions.md

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@@ -485,7 +485,7 @@ Unfortunately, I don't think either option is a clear winner, mostly because:
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mapping from "old" values to "new" values that will result in unaltered
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behavior for existing scenes.
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## Alternative Formulas
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## Alternatives
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Given that bot the RenderMan and Karma formulas have significant drawbacks,
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here are some proposals for alternative formulas:

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