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Corrupted Octree Nodes? #13

@m-schuetz

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@m-schuetz

Some octree nodes report a byteSize of 0 but numPoints larger than 0. This was causing crashes, now these nodes are ignored, instead:

if(node->byteSize == 0 && node->numPoints > 0){

Why is this happening, though? Is the hierarchy description wrong? Is octree.bin actually missing point data? Is CPotree incorrectly parsing the hierarchy?

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