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TrDoEffectAlways not working? #142

@NoSloppy

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@NoSloppy

Interestingly, it has nothing to do with whether the blade is on or off.
In this simple, always-on example, TrDoEffect is set to just trigger CLASH when doing a BLAST.
Blast button indeed triggers a clash as long as the power button is on.
But if "Always" is appended to the "TrDoEffect", it stops working altogether, regardless of power button.

Layers<
  TransitionEffectL<TrConcat<TrInstant,OverdueBlue,TrDoEffect<TrInstant,EFFECT_CLASH>>,EFFECT_BLAST>,
  ResponsiveClashL<White,TrInstant,TrFade<200>,Int<26000>>>

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