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Description
Describe the bug
When the headsets first connect to the web platform and their canvas is first created, it will stay as a black frame. You either need to wait a long time until the stream fixes itself, or you can reload the page.
To Reproduce
Steps to reproduce the behavior:
- Start the application with at least one headset IP in the .env HEADSETS_IP variable
- start the application, and go to the streamplayerscreen page
- wait until the application connects to the headset
- The canvas will be initially black
- reload the applicaiton, and the canvas will be fixed
Expected behavior
The canvas should have meaningful content from the start without waiting 2+ minutes or needing to reload the page
Screenshots
If applicable, add screenshots to help explain your problem.
Desktop (please complete the following information):
-OS: MacOS, Windows
-Browsers: Safari, Firefox
Additional context
Note that the streams initially appear as white screens.
Sometimes, the application calls the function "ResentAllConfigPackage", and the streams is able to start with meaningful content immediately.