Feature Request
Checklist
Description
When a player disconnects, it isn't immediately reflected in the GAMA simulation, as the player Agent stays in the simulation.
Why is this needed?
This leads to a disconnect between the reality of the situation, ie a player is no longer in the game, and the state of the simulation where a player remains inactive.
Additional Notes
This issue was raised by Varunyu of NECTEC in the meeting that took place the 22nd of January