[BOX64] Warning: Cannot dlopen("GalaxyCSharpGlue.so"/0xffff863fbaf0, 1)
[BOX64] Using emulated /opt/stardew/game/libGalaxyCSharpGlue.so
[BOX64] Using emulated libGalaxy64.so
Stack overflow.
[BOX64] NativeBT: /usr/local/bin/box64() [0x34be9068]
[BOX64] NativeBT: /usr/local/bin/box64() [0x34c3264c]
[BOX64] NativeBT: linux-vdso.so.1(__kernel_rt_sigreturn+0) [0xffff86935818]
[BOX64] NativeBT: /lib/aarch64-linux-gnu/libc.so.6(+0x87d80) [0xffff86797d80]
[BOX64] NativeBT: /lib/aarch64-linux-gnu/libc.so.6(gsignal+0x20) [0xffff86746940]
[BOX64] NativeBT: /lib/aarch64-linux-gnu/libc.so.6(abort+0x2c) [0xffff86731a84]
[BOX64] NativeBT: [0xfffec086047c]
[BOX64] EmulatedBT: box64(__sigaction+0) [0x300520c0]
[BOX64] EmulatedBT: /opt/stardew/game/libcoreclr.so+512cc2 [0x7fff04512cc2]
[BOX64] EmulatedBT: /opt/stardew/game/libcoreclr.so+512be2 [0x7fff04512be2]
[BOX64] EmulatedBT: /opt/stardew/game/libcoreclr.so+1f6bd1 [0x7fff041f6bd1]
[BOX64] EmulatedBT: ??? [0x600187a0]
[BOX64] EmulatedBT: ??? [(nil)]
[BOX64] 6212|SIGABRT @0xffff86797d80 (__sigaction) (x64pc=0x300520d3/"box64/__sigaction + 0x13", rsp=0x60017cb8, stack=0xffff85c00000:0xffff86400000 own=(nil) fp=0x60017cd0), for accessing 0x3ea00001844 (code=-6/prot=0), db=(nil)((nil):(nil)/(nil):(nil)/???:clean, hash:0/0) handler=(nil)
RSP-0x20:0x0000000000000001 RSP-0x18:0x0000000000000000 RSP-0x10:0x00007fff044dd987 RSP-0x08:0x0000000060017cd0
RSP+0x00:0x00007fff04512cc2 RSP+0x08:0x0000000000000001 RSP+0x10:0x00000000800703e9 RSP+0x18:0x0000000060017d00
RAX:0x0000000000000000 RCX:0x0000000000000000 RDX:0x0000000000000000 RBX:0x0000000000000006
RSP:0x0000000060017cb8 RBP:0x0000000060017cd0 RSI:0x00007fff04723dd8 RDI:0x000000000000000f
R8:0x00000000740aabc0 R9:0x0000000060017b98 R10:0x0000000060017c80 R11:0x0000000060017c88
R12:0x00000000600188b0 R13:0x0000000000000001 R14:0x0000000000000000 R15:0x00007fff046ce728
ES:0x002b CS:0x0033 SS:0x002b DS:0x002b FS:0x0000 GS:0x0000 FSBASE=0x73fadab0 GSBASE=(nil)
./StardewValley: line 27: 6212 Aborted ./"Stardew Valley" $@
Sometimes when loading or saving a game: