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Generate a lot of errors on node that are connected to signals #3

@Darenn

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@Darenn

Hi!

Thanks for this very nice tool.

I have use it to spawn node that are connected to signal within itself.

I got an error message for each one "signal X is already connected to y" when baking.
When baking a lot, godot crashes, certainly because of that.

Connecting to signal manually via gdscript seems to fix it! The problem seems to happend only when connecting via the UI.

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