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ViewEvaluator.cpp
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179 lines (145 loc) · 5.42 KB
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/*
* File: ViewEvaluator.cpp
* Author: zoizoi
*
* Created on 03 February 2011, 22:05
*/
#include "ViewEvaluator.h"
ViewEvaluator::ViewEvaluator() {
}
ViewEvaluator::ViewEvaluator(OVASControl* o) {
oc = o;
renderer = vtkSmartPointer<vtkRenderer>::New();
renderWindow = vtkSmartPointer<vtkRenderWindow>::New();
renderer->SetBackground(0, 0, 0);
renderWindow->AddRenderer(renderer);
renderWindow->SetSize(300, 300);
camera = vtkSmartPointer<vtkCamera>::New();
renderer->SetActiveCamera(camera);
//hack
renderWindow->SetOffScreenRendering(false);
renderer->SetBackground(0, 0, 0); // Background color dark red
camera->SetFocalPoint(0.5, 0.5, 0.5);
camera->SetParallelProjection(1);
camera->SetClippingRange(0, 8);
upSet = false;
upV = new double[3]();
}
ViewEvaluator::ViewEvaluator(const ViewEvaluator& orig) {
}
ViewEvaluator::~ViewEvaluator() {
}
void ViewEvaluator::init() {
//renderer->AddActor(oc->volActor);
}
void ViewEvaluator::readyFeatures() {
vector<Feature*>::iterator it;
for (it = oc->features->begin(); it != oc->features->end(); it++) {
Feature* a = *(it);
(*it)->readyRenderer(renderer);
}
}
void ViewEvaluator::climbDownFeatures() {
oc->currentView = 0;
vector<Feature*>::iterator it;
for (it = oc->features->begin(); it != oc->features->end(); it++) {
(*it)->climbDown();
}
}
void ViewEvaluator::evaluate(GeoPoint* view) {
vector<Feature*>::iterator it;
for (it = oc->features->begin(); it != oc->features->end(); it++) {
(*it)->scoreFeature(view);
}
oc->currentView++;
}
void ViewEvaluator::renderThisView(GeoPoint* view) {
float viewRange = 3;
// testVol4D* tv=new testVol4D();
// tv->testCVal(vol);
// renderer->AddActor(vol->getVolActor());
//tv->testActor(vol->getVolActor());
//cout<<"from "<<view->getx()<<" "<<view->gety()<<" "<<view->getz()<<" "<<endl;
// camera->SetPosition(viewRange * view->getx(), viewRange * view->gety(), viewRange * view->getz());
// // renderWindow->Render();
// vtkSmartPointer<vtkRenderer> rendere =
// vtkSmartPointer<vtkRenderer>::New();
// vtkSmartPointer<vtkRenderWindow> renderWindo =
// vtkSmartPointer<vtkRenderWindow>::New();
// rendere->SetBackground(0, 0, 0);
// renderWindo->AddRenderer(rendere);
// vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
// vtkSmartPointer<vtkRenderWindowInteractor>::New();
// renderWindowInteractor->SetRenderWindow(renderWindo);
//
// //Add the actors to the scene
// rendere->AddActor(oc->volActor);
// rendere->SetBackground(0.3, 0, 0); // Background color dark red
//
// //Render and interact
// renderWindo->Render();
// renderWindowInteractor->Start();
}
void ViewEvaluator::outputView(GeoPoint* view, string filename) {
readyFeatures();
oc->volActor->GetProperty()->SetAmbient(0.3);
oc->volActor->GetProperty()->SetDiffuse(0.7); //SetShading(0);
oc->volActor->GetProperty()->SetSpecular(0.7); //SetShading(0);
oc->volActor->GetProperty()->SetInterpolationToPhong();
vtkSmartPointer<vtkWindowToImageFilter> windowToImageFilter = vtkSmartPointer<vtkWindowToImageFilter>::New();
windowToImageFilter->SetInput(renderWindow);
vtkSmartPointer<vtkPNGWriter> writer = vtkSmartPointer<vtkPNGWriter>::New();
writer->SetInput(windowToImageFilter->GetOutput());
float viewRange = 3;
vnl_vector<float> pos(3);
double* upV = new double[3]();
pos[0] = viewRange * view->getx();
pos[1] = viewRange * view->gety();
pos[2] = viewRange * view->getz();
camera->SetPosition(pos[0], pos[1], pos[2]);
//cout << "outputing angle " << view << "with interest " << OVAData[view][2] << " and area " << OVAData[view][3] << " " << OVAData[view][1] << " : " << OVAData[view][0] << endl;
if (!upSet) {
upSet = true;
upV = camera->GetViewUp();
}
//upV[0]=0;upV[1]=1;upV[2]=0;
camera->SetViewUp(upV);
vnl_vector<float> northPole(3);
northPole[0] = 0.0001;
northPole[1] = 1;
northPole[2] = 0;
vnl_vector<float> north(3);
vnl_vector<float> here(3);
here[0] = pos[0];
here[1] = pos[1];
here[2] = pos[2];
north = northPole - here;
// camera->SetViewUp(north[0], north[1], north[2]);
camera->OrthogonalizeViewUp();
upV = camera->GetViewUp();
cout << " up is " << upV[0] << " " << upV[1] << " " << upV[2] << endl;
cout << " view is " << pos[0] << " " << pos[1] << " " << pos[2] << endl;
renderWindow->Render();
// if (view == 275) cout << " the worst is " << 275 << " OVA " << OVAData[275][0] << OVAData[275][1] << endl;
windowToImageFilter->Update();
filename = *(oc->resultsPath) + filename;
cout << "OUTPUTTING to " << filename << endl;
writer->SetFileName(filename.c_str());
writer->Write();
renderWindow->Render();
climbDownFeatures();
}
void ViewEvaluator::interact() {
if (oc->rwiSet == false) {
oc->rwi =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
oc->rwi->SetRenderWindow(renderWindow);
oc->rwiSet = true;
}
//Add the actors to the scene
renderer->AddActor(oc->volActor);
renderer->SetBackground(0.3, 0, 0); // Background color dark red
//Render and interact
renderWindow->Render();
oc->rwi->Start();
}