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3.2.0 (2025-10-24)

Features

  • coroutines: Add C++20 coroutine support with emit_async for modern async/await programming
  • disconnect: Track detailed disconnect reasons including ping_timeout differentiation
  • listeners: Add on_with_ack for simplified acknowledgment handling
  • listeners: Add on_any for catch-all event listener
  • state: Add connection state monitoring with set_state_listener
  • reconnect: Add reconnect_config for flexible reconnection configuration
  • metrics: Add connection metrics tracking (packets sent/received, ping latency)

Performance

  • replace std::bind with lambdas for 2-5% faster event dispatch
  • optimize move semantics in message handling
  • modernize async I/O patterns with ASIO
  • improve atomic state management for lock-free operations

Bug Fixes

  • memory: Fix memory leaks in event listener management
  • thread-safety: Add thread-safe listener add/remove operations
  • smart-pointers: Improve smart pointer lifecycle management

Dependencies

  • upgrade ASIO from 1.10.2 to 1.36.0
  • replace RapidJSON with SimdJSON 3.10.1 (faster JSON parsing)
  • update WebSocket++ to 0.8.2

Documentation

  • consolidate documentation into comprehensive README
  • add C++20 coroutine usage examples
  • add disconnect handling guide
  • add compression performance analysis

BREAKING CHANGES

  • None - fully backward compatible with 3.1.0

2.1.0 (2021-10-12)

Bug Fixes

  • fix ASIO_STANDALONE release build trying to use boost::random (#301) (168ce9d)
  • fix LOG call syntax (#301) (c09221f)

Features

3.1.0 (2021-10-12)

Bug Fixes

  • lower the minimum CMake supported version (b196fa7)
  • handle closing sockets upon on_fail events (d1c73b7)
  • resolve client_impl::ping LOG call syntax in debug builds (e7de4eb)

Features

  • allow resource path to be set in connection URI (#134) (36a8cd4)
  • add support for logging configuration (1b42ce7)
  • support TLSv1.2 and newer (#321) (82d39a9)

3.0.0 (2021-01-09)

Features

  • add support for Socket.IO v3 (ec4d540)