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Hi,
I'm trying to evaluate some custom pointclouds, and had a couple of questions.
- In generate_mesh.py, the generate() function has a TODO to make it compatible with open scenes. If I don't have a ground-truth and simply want to create a mesh from a pointcloud, will this affect me?
- In generate_mesh.py, the graph_cut() function mentions about using a custom version of pyGo to avoid conversions to int32. How big of a scene will be affected by int32 overflow?
- Also, in the mesh-tools, there a function occ2mesh(). Is this usable if the generate_mesh functions cannot handle large scenes?
Thanks in advance and great research!
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