I opened a Go file,
and before running :GoDebug, I ran:
:GoDbgKeys, and encountered this:
Error executing Lua callback: ...local/share/nvim/lazy/guihua.lua/lua/guihua/floating.lua:80: 'width' key must be a positive Integer
stack traceback:
[C]: in function 'nvim_open_win'
...local/share/nvim/lazy/guihua.lua/lua/guihua/floating.lua:80: in function 'floatbuf'
...es/.local/share/nvim/lazy/guihua.lua/lua/guihua/view.lua:92: in function 'initialize'
...local/share/nvim/lazy/guihua.lua/lua/guihua/listview.lua:49: in function 'initialize'
...es/.local/share/nvim/lazy/guihua.lua/lua/middleclass.lua:181: in function 'debug_keys'
It would be nice to not error out like this.
If I ran :GoDebug and then :GoDbgKeys, it properly displayed the debugger keymap:
│s -> step_into │
│b -> toggle_breakpoint │
│c -> continue │
│n -> step_over │
│p -> dap eval │
│B -> float_element('breakpoints')│
│C -> run_to_cursor │
│u -> dap stack up │
│D -> dap stack down │
│O -> float_element('scopes') │
│a -> float_element('stacks') │
│P -> dap pause │
│S -> stop debug session │
│R -> float_element('repl') │
│w -> float_element('watches') │
│r -> dap run │
│K -> dapui float_element │
│o -> step_out │
I opened a Go file,
and before running
:GoDebug, I ran::GoDbgKeys, and encountered this:It would be nice to not error out like this.
If I ran
:GoDebugand then:GoDbgKeys, it properly displayed the debugger keymap: