|
3 | 3 | <attribute name="Name" value="" /> |
4 | 4 | <attribute name="Time Scale" value="1.000000" /> |
5 | 5 | <attribute name="Elapsed Time" value="0.000000" /> |
6 | | - <attribute name="Next Node ID" value="21" /> |
| 6 | + <attribute name="Next Node ID" value="24" /> |
7 | 7 | <attribute name="Next Component ID" value="16777217" /> |
8 | 8 | <attribute name="Variables" /> |
9 | | - <attribute name="Variable Names" value="" /> |
| 9 | + <attribute name="Update Events"> |
| 10 | + <string value="@SceneForcedUpdate" /> |
| 11 | + <string value="SceneUpdate" /> |
| 12 | + <string value="AttributeAnimationUpdate" /> |
| 13 | + <string value="SceneSubsystemUpdate" /> |
| 14 | + <string value="ScenePostUpdate" /> |
| 15 | + <string value="@SceneForcedPostUpdate" /> |
| 16 | + </attribute> |
10 | 17 | <attribute name="Lightmaps" value="Texture2D" /> |
11 | 18 | <component type="Octree" id="1" /> |
12 | 19 | <component type="RenderPipeline" id="2"> |
| 20 | + <attribute name="Render Passes"> |
| 21 | + <variant type="String" value="Postprocess: Exposure" /> |
| 22 | + <variant type="Bool" value="true" /> |
| 23 | + <variant type="String" value="Postprocess: SSAO" /> |
| 24 | + <variant type="Bool" value="false" /> |
| 25 | + <variant type="String" value="Postprocess: Bloom" /> |
| 26 | + <variant type="Bool" value="false" /> |
| 27 | + <variant type="String" value="Postprocess: Draw Outlines" /> |
| 28 | + <variant type="Bool" value="true" /> |
| 29 | + <variant type="String" value="Postprocess: Tone Mapping" /> |
| 30 | + <variant type="Bool" value="true" /> |
| 31 | + <variant type="String" value="Postprocess: Adjust Color" /> |
| 32 | + <variant type="Bool" value="true" /> |
| 33 | + <variant type="String" value="Postprocess: FXAA v2" /> |
| 34 | + <variant type="Bool" value="false" /> |
| 35 | + <variant type="String" value="Postprocess: FXAA v3" /> |
| 36 | + <variant type="Bool" value="false" /> |
| 37 | + <variant type="String" value="Postprocess: Chromatic Aberration" /> |
| 38 | + <variant type="Bool" value="false" /> |
| 39 | + <variant type="String" value="Postprocess: Vignette" /> |
| 40 | + <variant type="Bool" value="false" /> |
| 41 | + </attribute> |
| 42 | + <attribute name="Render Path Parameters"> |
| 43 | + <variant name="Vignette: Radius" type="Float" value="0.500000" /> |
| 44 | + <variant name="Adjust Color: ColorOffset" type="Vector4" value="0 0 0 0" /> |
| 45 | + <variant name="Exposure: Max" type="Float" value="3.000000" /> |
| 46 | + <variant name="Vignette: Intensity" type="Float" value="0.400000" /> |
| 47 | + <variant name="SSAO: Far Distance" type="Float" value="100.000000" /> |
| 48 | + <variant name="SSAO: Near Distance" type="Float" value="1.000000" /> |
| 49 | + <variant name="Bloom: Base Intensity" type="Float" value="1.000000" /> |
| 50 | + <variant name="SSAO: Begin Fade Distance" type="Float" value="100.000000" /> |
| 51 | + <variant name="Adjust Color: HSVParams" type="Vector4" value="1 1 1 1" /> |
| 52 | + <variant name="Bloom: Num Iterations" type="Int" value="5" /> |
| 53 | + <variant name="Bloom: Min Brightness" type="Float" value="0.800000" /> |
| 54 | + <variant name="SSAO: Strength" type="Float" value="0.700000" /> |
| 55 | + <variant name="SSAO: Exponent" type="Float" value="1.500000" /> |
| 56 | + <variant name="Chromatic Aberration: Amount" type="Float" value="0.400000" /> |
| 57 | + <variant name="SSAO: Downscale" type="Int" value="0" /> |
| 58 | + <variant name="Bloom: Max Brightness" type="Float" value="1.000000" /> |
| 59 | + <variant name="Tone Mapping: Mode" type="Int" value="0" /> |
| 60 | + <variant name="Exposure: Automatic" type="Bool" value="false" /> |
| 61 | + <variant name="Tone Mapping: Mode@" type="StringVector"> |
| 62 | + <string value="None" /> |
| 63 | + <string value="Reinhard" /> |
| 64 | + <string value="ReinhardWhite" /> |
| 65 | + <string value="Uncharted2" /> |
| 66 | + </variant> |
| 67 | + <variant name="Exposure: Adapt Rate" type="Float" value="0.600000" /> |
| 68 | + <variant name="SSAO: Normal Threshold" type="Float" value="0.200000" /> |
| 69 | + <variant name="Exposure: Min" type="Float" value="1.000000" /> |
| 70 | + <variant name="SSAO: Depth Threshold" type="Float" value="0.100000" /> |
| 71 | + <variant name="SSAO: Far Radius" type="Float" value="1.000000" /> |
| 72 | + <variant name="Bloom: Iteration Intensity Factor" type="Float" value="1.000000" /> |
| 73 | + <variant name="FXAA: FXAAParams" type="Vector3" value="0.4 0.5 0.75" /> |
| 74 | + <variant name="SSAO: End Fade Distance" type="Float" value="200.000000" /> |
| 75 | + <variant name="Adjust Color: ColorFilter" type="Vector4" value="1 1 1 1" /> |
| 76 | + <variant name="SSAO: Near Radius" type="Float" value="0.050000" /> |
| 77 | + <variant name="Vignette: Color" type="Color" value="0 0 0 0.4" /> |
| 78 | + </attribute> |
13 | 79 | <attribute name="PCF Kernel Size" value="5" /> |
14 | | - <attribute name="Post Process Antialiasing" value="FXAA3" /> |
15 | 80 | </component> |
16 | 81 | <component type="ReflectionProbeManager" id="16777216" /> |
17 | 82 | <component type="PhysicsWorld" id="12" /> |
|
266 | 331 | <attribute name="Scale" value="1 1 1" /> |
267 | 332 | <attribute name="Variables" /> |
268 | 333 | <component type="KinematicCharacterController" id="42" /> |
| 334 | + <component type="SteamSoundListener" id="10" /> |
269 | 335 | <node id="19"> |
270 | 336 | <attribute name="Is Enabled" value="true" /> |
271 | 337 | <attribute name="Name" value="Camera Offset" /> |
|
279 | 345 | </component> |
280 | 346 | </node> |
281 | 347 | </node> |
| 348 | + <node id="21"> |
| 349 | + <attribute name="Is Enabled" value="true" /> |
| 350 | + <attribute name="Name" value="Wall" /> |
| 351 | + <attribute name="Tags" /> |
| 352 | + <attribute name="Position" value="-8 0.873879 0" /> |
| 353 | + <attribute name="Rotation" value="1 0 0 0" /> |
| 354 | + <attribute name="Scale" value="1.8 7.28002 11.7" /> |
| 355 | + <attribute name="Variables" /> |
| 356 | + <component type="StaticModel" id="21"> |
| 357 | + <attribute name="Model" value="Model;Models/Box.mdl" /> |
| 358 | + <attribute name="Material" value="Material;Materials/CubePlastic.xml" /> |
| 359 | + </component> |
| 360 | + <component type="CollisionShape" id="23" /> |
| 361 | + <component type="RigidBody" id="39"> |
| 362 | + <attribute name="Physics Position" value="-8 0.873879 0" /> |
| 363 | + </component> |
| 364 | + <component type="SteamSoundMesh" id="41"> |
| 365 | + <attribute name="Model" value="Model;Models/Box.mdl" /> |
| 366 | + </component> |
| 367 | + </node> |
| 368 | + <node id="22"> |
| 369 | + <attribute name="Is Enabled" value="true" /> |
| 370 | + <attribute name="Name" value="Music Player" /> |
| 371 | + <attribute name="Tags" /> |
| 372 | + <attribute name="Position" value="-14 0 0" /> |
| 373 | + <attribute name="Rotation" value="1 0 0 0" /> |
| 374 | + <attribute name="Scale" value="1 1 1" /> |
| 375 | + <attribute name="Variables" /> |
| 376 | + <node id="23"> |
| 377 | + <attribute name="Is Enabled" value="true" /> |
| 378 | + <attribute name="Name" value="Teapot" /> |
| 379 | + <attribute name="Tags" /> |
| 380 | + <attribute name="Position" value="3.5 0.5 0" /> |
| 381 | + <attribute name="Rotation" value="1 0 0 0" /> |
| 382 | + <attribute name="Scale" value="0.2 0.2 0.2" /> |
| 383 | + <attribute name="Variables" /> |
| 384 | + <component type="StaticModel" id="40"> |
| 385 | + <attribute name="Model" value="Model;Models/TeaPot.mdl" /> |
| 386 | + <attribute name="Material" value="Material;Materials/CubeMetallic.xml;Materials/CubeMetallic.xml" /> |
| 387 | + <attribute name="Cast Shadows" value="true" /> |
| 388 | + </component> |
| 389 | + <component type="SteamSoundSource" id="22"> |
| 390 | + <attribute name="Sound" value="Sound;Sounds/Powerup.wav" /> |
| 391 | + <attribute name="Loop" value="true" /> |
| 392 | + <attribute name="Distance Attenuation" value="true" /> |
| 393 | + <attribute name="Occlusion" value="true" /> |
| 394 | + </component> |
| 395 | + </node> |
| 396 | + </node> |
282 | 397 | </scene> |
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