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camera.html
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118 lines (101 loc) · 3.39 KB
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>QR Scanner</title>
<!-- Load jsQR -->
<script src="https://cdnjs.cloudflare.com/ajax/libs/jsQR/1.4.0/jsQR.min.js"></script>
<style>
body {
margin: 0;
padding: 20px;
background: #f0f0f0;
font-family: -apple-system, system-ui, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
}
#container {
max-width: 800px;
margin: 0 auto;
}
#videoContainer {
position: relative;
width: 100%;
margin: 20px 0;
}
#video {
width: 100%;
max-width: 640px;
background: black;
}
#canvas {
display: none;
}
#startButton {
display: block;
width: 100%;
padding: 10px;
background: #007bff;
color: white;
border: none;
border-radius: 5px;
font-size: 16px;
cursor: pointer;
}
#startButton:disabled {
background: #ccc;
}
#output {
margin-top: 20px;
padding: 10px;
background: white;
border-radius: 5px;
}
</style>
</head>
<body>
<div id="container">
<button id="startButton">Start Camera</button>
<div id="videoContainer">
<video id="video" playsinline></video>
<canvas id="canvas"></canvas>
</div>
<div id="output"></div>
</div>
<script>
let video = document.getElementById('video');
let canvas = document.getElementById('canvas');
let ctx = canvas.getContext('2d');
let output = document.getElementById('output');
let startButton = document.getElementById('startButton');
startButton.onclick = async () => {
try {
const stream = await navigator.mediaDevices.getUserMedia({
video: { facingMode: 'environment' }
});
video.srcObject = stream;
video.setAttribute('playsinline', true); // required for iOS
video.play();
requestAnimationFrame(tick);
startButton.disabled = true;
output.textContent = 'Camera started. Scanning for QR codes...';
} catch (err) {
console.error(err);
output.textContent = `Error: ${err.message}`;
}
};
function tick() {
if (video.readyState === video.HAVE_ENOUGH_DATA) {
canvas.width = video.videoWidth;
canvas.height = video.videoHeight;
ctx.drawImage(video, 0, 0);
const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height);
const code = jsQR(imageData.data, imageData.width, imageData.height);
if (code) {
output.textContent = `Found QR code: ${code.data}`;
}
}
requestAnimationFrame(tick);
}
</script>
</body>
</html>