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camera_motion.txt
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22 lines (15 loc) · 1.24 KB
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The directions of camera motion: 0 for static, 1 for top, 2 for top right, 3 for right, 4 for lower right, 5 for lower, 6 for lower left, 7 for left, 8for top left
(labeled by every 10 frames)
BasketballDrive: 7 7 7 7 7 7 0 7 3 3 3 3 3 3 3 0 0 0 0 0 0 7 7 7 7 7 7 8 8 8 0 0 7 8 8 8 8 7 0 6 5 5 5 6 6 5 5 4 0 0
BQTerrace: 0 0 0 0 0 0 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Tennis: 0 7 7 7 7 7 7 7 7 7 7 7 7 7 8 8 7 7 7 3 3 4 3 2
BasketballPass: 0 0 0 0 0 7 7 7 0 7 7 7 0 0 0 3 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 7 7 7 7 7 7 7 8 8 4 4
BQMall: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7
Keiba: 3 3 3 2 2 3 3 3 3 3 3 3 3 3 4 4 3 3 3 3 3 3 3 3 3 4 4 3 3 3
Specfic camera motion vector:
BasketballDrive: 300frame-350frame:(-333,-119);350frame-400frame:(-237,-70);
BQTerrace: 240frame-300frame:(162,-219);300frame-360frame:(72,-80);
Tennis: 144frame-156frame:(-611£¬-11);156frame-168frame:(-723,-44);
BasketballPass: 50frame-100frame:(-206,0);100frame-150frame:(-27,0);
BQMall: 300frame-350frame:(-100,0);350frame-400frame:(-193,0);
Keiba: 5frame-15frame:(285£¬4);15frame-25frame:(274,10);