Description
Process memory is piling up. Its not showing the current situtation, its showing the total number of the past memory. It should show the current memory
And in my scene, there is two entities, but it shows 4.000 entities -it shows engine entities too, it should'nt.-
Steps to Reproduce
- Open the Debug workspace
Expected Behavior
What you expected to happen.
Actual Behavior
What actually happened.
Environment
- OS: (e.g., Windows 11, Ubuntu 24.04, macOS 15)
- GPU: (e.g., NVIDIA RTX 4070, AMD RX 7800 XT, Intel Arc)
- Rust version: (output of
rustc --version)
- Cargo features: (e.g.,
editor, editor,solari)
Logs / Screenshots
Paste any relevant console output, error messages, or screenshots.
If the engine crashed, include the contents of crash.log.
Console output
Additional Context
Any other relevant information (related issues, workarounds you've tried, etc.).
Description
Process memory is piling up. Its not showing the current situtation, its showing the total number of the past memory. It should show the current memory
And in my scene, there is two entities, but it shows 4.000 entities -it shows engine entities too, it should'nt.-
Steps to Reproduce
Expected Behavior
What you expected to happen.
Actual Behavior
What actually happened.
Environment
rustc --version)editor,editor,solari)Logs / Screenshots
Paste any relevant console output, error messages, or screenshots.
If the engine crashed, include the contents of
crash.log.Console output
Additional Context
Any other relevant information (related issues, workarounds you've tried, etc.).