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Pomodoro.cs
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180 lines (153 loc) · 4.92 KB
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namespace DayTimer
{
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
//using System.Linq;
using System.Text;
public class Pomodoro
{
public const int MinutesToMilliseconds = 1000 * 60;
#if DEBUG
public static TimeSpan StartupInterval = TimeSpan.FromSeconds(2);
public static TimeSpan WorkInterval = TimeSpan.FromSeconds(10);
public static TimeSpan PauzeInterval = TimeSpan.FromSeconds(5);
#else
public static TimeSpan StartupInterval = TimeSpan.FromMinutes(45);
public static TimeSpan WorkInterval = TimeSpan.FromMinutes(25);
public static TimeSpan PauzeInterval = TimeSpan.FromMinutes(5);
#endif
private IDateTimeProvider dateTime;
private ITimer timer;
private DateTime start;
private TimeSpan working = TimeSpan.Zero;
private TimeSpan pauze = TimeSpan.Zero;
private TimeSpan inactive = TimeSpan.Zero;
public Pomodoro(IDateTimeProvider dateTime, ITimer timer)
{
this.dateTime = dateTime;
this.timer = timer;
timer.Tick += timerTick;
start = dateTime.Now;
Activity = Activity.Startup;
}
public Pomodoro()
: this(new DateTimeProvider(), new TimerProvider(StartupInterval, TimeSpan.Zero))
{
}
public void LoadSettings(TimeSpan totalWork, TimeSpan totalPauze)
{
working = totalWork;
pauze = totalPauze;
}
public void Start()
{
start = dateTime.Now;
}
public void StartWorking()
{
CommitTime();
Activity = Activity.Working;
Interval = WorkInterval;
timer.Change(WorkInterval);
}
public void StartPauze()
{
CommitTime();
Activity = Activity.Pauze;
Interval = PauzeInterval;
timer.Change(PauzeInterval);
}
public void SessionLock()
{
CommitTime();
Activity = Activity.InActive;
timer.Stop();
}
private void CommitTime()
{
var now = dateTime.Now;
var add = now.Subtract(start);
start = now;
switch (Activity)
{
case Activity.Startup:
break;
case Activity.Working:
working += add;
break;
case Activity.Pauze:
case Activity.ExtendedPauze:
pauze += add;
break;
case Activity.InActive:
inactive += add;
break;
case Activity.Lunch:
break;
case Activity.Meeting:
break;
default:
break;
}
}
public TimeSpan Interval { get; private set; }
public Activity Activity { get; private set; }
public TimeSpan Elapsed { get { return dateTime.Now.Subtract(start); } }
public TimeSpan Remaining { get { return Interval - Elapsed; } }
public TimeSpan TotalWork
{
get
{
return working + (Activity == Activity.Working ? Elapsed : TimeSpan.Zero); ;
}
}
public TimeSpan TotalPauze
{
get { return pauze + (IsPauze ? Elapsed : TimeSpan.Zero); }
}
public TimeSpan TotalInactive
{
get { return inactive + (Activity == Activity.InActive ? Elapsed : TimeSpan.Zero); }
}
public bool IsPauze
{
get
{
return Activity == Activity.Pauze
|| Activity == Activity.ExtendedPauze;
}
}
internal void ExtendPauze(int pauze)
{
Activity = Activity.ExtendedPauze;
Interval = TimeSpan.FromMinutes(pauze);
timer.Change(Interval);
}
/// <summary>
/// Keep on working, reset the timer to the PauzeInterval
/// </summary>
internal void DismissPauze()
{
if (Activity != Activity.Working) throw new InvalidOperationException("DismissPauze Should not be called if not working");
Interval = PauzeInterval;
timer.Change(PauzeInterval);
}
public event EventHandler<EventArgs> Tick;
private void timerTick(object sender, EventArgs e)
{
var tick = Tick;
if (tick == null) return;
var sync = tick.Target as ISynchronizeInvoke;
if (sync != null && sync.InvokeRequired)
{
sync.BeginInvoke(tick, new object[] { sender, e });
}
else
{
tick(sender, e);
}
}
}
}