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Lua Platformer with LÖVE & Windfield and other libraries

This is a platformer game using the LÖVE framework and the Windfield physics library along side others listed in the "Requirements" section.
It demonstrates basic physics with gravity, a player collider, and a static platform.


Features

  • Gravity-based world
  • A player represented as a rectangle collider
  • A static platform to stand on
  • Real-time physics simulation and debug drawing

Requirements

  • LÖVE
  • Windfield physics library
  • Anim8 animations
  • HUMP tools for LÖVE game development
  • Tiled Flexible level editor
  • STI Tiled map loader and renderer for LÖVE

Installation

  1. Clone or download this repository.
  2. Install LÖVE (if you don’t have it).
  3. Place all additional libraries inside a libraries/ folder in your project directory (as shown in the code).

Running the Game

From the project root, run: love .