Skip to content

Unity Timelines integration #44

@giovannibedetti

Description

@giovannibedetti

Investigate a good and easy to use implementation to set the channels of a CsoundUnity instance on a Unity Timeline track.
Using the TimelinePlayableWizard found in the Default Playables package it's easy to create the needed classes.

Metadata

Metadata

Assignees

No one assigned

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions