Fix EazCall operand resolving to always get the correct method (currently, if two methods have the same name the incorrect one may be called). Additional info: https://github.com/saneki/eazdevirt/blob/9c9ca0af0d24e279ebb6a09403ab303077922996/src/eazdevirt/IO/Resolver.cs#L501
Fix EazCall operand resolving to always get the correct method (currently, if two methods have the same name the incorrect one may be called).
Additional info:
eazdevirt/src/eazdevirt/IO/Resolver.cs
Line 501 in 9c9ca0a