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Environment.h
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38 lines (26 loc) · 801 Bytes
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#ifndef Environment_H
#define Environment_H
// Class defining the season, weather, and conditions the tree is surrounded by
class Environment
{
public:
Environment();
std::string getSeason();
void setSeason(std::string newSeason);
int getTime();
int getWaterAvailable();
int absorbWater();
private:
int initCreateTime;
int time;
// Water available can be absorbed by the tree, part of it
// Will be lost to the environment while the tree absorbs it.
// I suppose this should have a maximum, but maybe we'll introduce flooding
// Floor = 0; Ceiling = ???
int waterAvailable;
// Values: Spring/Summer/Fall/Winter
std::string season;
// Values: Sunny, Raining, Snowing, Misty, and Hailing
std::string weather;
};
#endif