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BinaryTreeIterator.h
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115 lines (96 loc) · 1.94 KB
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#if !defined (BINARYTREEITERATOR_H)
#define BINARYTREEITERATOR_H
#include "QueueLinked.h"
using CSC2110::QueueLinked;
#include "TreeNode.h"
template < class T >
class BinaryTreeIterator
{
private:
QueueLinked<T>* q;
TreeNode<T>* root;
void inorder(TreeNode<T>* tNode);
void preorder(TreeNode<T>* tNode);
void postorder(TreeNode<T>* tNode);
public:
BinaryTreeIterator(TreeNode<T>* root);
~BinaryTreeIterator();
bool hasNext();
T* next();
void setInorder();
void setPreorder();
void setPostorder();
};
template < class T >
BinaryTreeIterator<T>::BinaryTreeIterator(TreeNode<T>* r)
{
q = new QueueLinked<T>();
root = r;
}
template < class T >
BinaryTreeIterator<T>::~BinaryTreeIterator()
{
delete q;
}
template < class T >
bool BinaryTreeIterator<T>::hasNext()
{
return (!q->isEmpty());
}
template < class T >
T* BinaryTreeIterator<T>::next()
{
if (hasNext())
{
return q->dequeue();
}
}
template < class T >
void BinaryTreeIterator<T>::setInorder()
{
q->dequeueAll();
inorder(root);
}
template < class T >
void BinaryTreeIterator<T>::inorder(TreeNode<T>* tNode)
{
if (tNode != NULL)
{
inorder(tNode->getLeft());
q->enqueue(tNode->getItem());
inorder(tNode->getRight());
}
}
template < class T >
void BinaryTreeIterator<T>::setPreorder()
{
q->dequeueAll();
preorder(root);
}
template < class T >
void BinaryTreeIterator<T>::preorder(TreeNode<T>* tNode)
{
if (tNode != NULL)
{
q->enqueue(tNode->getItem());
preorder(tNode->getLeft());
preorder(tNode->getRight());
}
}
template < class T >
void BinaryTreeIterator<T>::setPostorder()
{
q->dequeueAll();
postorder(root);
}
template < class T >
void BinaryTreeIterator<T>::postorder(TreeNode<T>* tNode)
{
if (tNode != NULL)
{
postorder(tNode->getLeft());
postorder(tNode->getRight());
q->enqueue(tNode->getItem());
}
}
#endif