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sound_labyrinth.py
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37 lines (26 loc) · 889 Bytes
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"""TODO:
fix bug with multiple walls displaying (Sungyu) - DONE (?)
maybe make a wall hide all the other walls when pinged
display controls information/ instructions (Kyle)
remove delay on sound pings (kyle) -- DONE(?)
please do not use sleep() -- only used if we want a delay to show the pings
Build speech synthesizer (kyle)
Clean up model.py code for pinging (kyle) - DONE
Build function for npc dialogue (Sungyu)
def speach("string")
play voice synthesizer
display text
return none
Make NPC class (Tim) - DONE
Build introductory NPC of the grim reaper to introduce you to the world and your situation (Tim) - DONE
Build introductory level design for level(Tim)
"""
import model
import pygame
import os
if __name__ == '__main__':
os.environ['SDL_VIDEO_CENTERED'] = '1'
pygame.init()
pygame.mixer.init()
m = model.Model()
m.run_game()