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panel.py
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51 lines (36 loc) · 1.5 KB
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# Unit testing template for Blender add-ons
# Copyright (C) 2025 Spencer Magnusson
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
import bpy
class AddonTestPanel(bpy.types.Panel):
"""Creates a Panel in the Object properties window"""
bl_label = 'Test Panel'
bl_idname = 'OBJECT_PT_test'
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = 'object'
def draw(self, context):
layout = self.layout
obj = context.object
row = layout.row()
row.label(text='Hello world!', icon='WORLD_DATA')
row = layout.row()
row.label(text='Active object is: ' + obj.name)
row = layout.row()
row.prop(obj, 'name')
row = layout.row()
row.operator('mesh.primitive_cube_add')
row.operator('object.test')
def register():
bpy.utils.register_class(AddonTestPanel)
def unregister():
bpy.utils.unregister_class(AddonTestPanel)