Skip to content

contain all tinyfx state and defer all api resource creation until tfx_frame #27

@shakesoda

Description

@shakesoda

subset of #18 and perhaps #23 - it'd be very helpful to be able to build everything the frame needs in game logic thread and just send that back to the render thread to process while you begin the next tick.

for this to work, all tfx calls need to be able to work without being on the gl context thread except for things like set platform data, reset, frame, etc... haven't worked out the details yet, particularly with resource creation and tfx_set_uniform*

Metadata

Metadata

Assignees

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions