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scheduler.cpp
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542 lines (350 loc) · 10.1 KB
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#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <string>
#include <iostream>
#include <fstream>
#include <vector>
#include <algorithm>
#include <iterator>
#include <iomanip>
using namespace std;
string filename;
ifstream procIn;
int curTime = 0;
//contains per process information
class Process
{
public:
string name;
char state;
int arrive;
int burst;
int wait;
};
//check if a file can be opened
bool checkFile(string file)
{
procIn.open(file);
return ( procIn.is_open() );
}
int partition (std::vector<Process*> & vect, int low, int high)
{
int pivot = vect[high]->burst;
//int pivot = vect[high].burst; // pivot
int i = (low - 1); // Index of smaller element
for (int j = low; j <= high - 1; j++)
{
// If current element is smaller than the pivot
if (vect[j]->burst < pivot)
{
i++; // increment index of smaller element
swap(vect[i], vect[j]);
}
}
swap(vect[i+1], vect[high]);
return (i + 1);
}
// adapted from https://www.geeksforgeeks.org/quick-sort/
// Changed significantly to work for vector of pointers,
// and objects with integer attributes.
void quickSort(std::vector<Process*> & vect, int low, int high)
{
if (low < high)
{
/* pi is partitioning index, arr[p] is now
at right place */
int pi = partition(vect, low, high);
// Separately sort elements before
// partition and after partition
quickSort(vect, low, pi - 1);
quickSort(vect, pi + 1, high);
}
}
//print line data an increment wait times
void printTable(std::vector<Process> & v)
{
cerr << curTime;
//print state for each process
for (int q=0; q < v.size(); q++)
{
cerr << "\t" << v[q].state;
//incrment wait time
if (v[q].state == '.')
{
v[q].wait++;
}
}
cerr << endl;
}
int main( int argc, char ** argv)
{
//Error Checks and initialization
if (argc < 2 || argc > 4)
{
cerr << "Provide 1 or 2 or 3 arguments" << endl;
return -1;
}
if (argc == 2)
{
cerr << "Provide additional arguments: RR or SJF" << endl;
return -1;
}
if (argc == 3)
{
if (std::string(argv[2]) == "RR")
{
cerr << "Provide quantum as an additional argument for RR" << endl;
return -1;
}
if (std::string(argv[2]) != "SJF")
{
cerr << "Enter SJF or RR" << endl;
return -1;
}
else
{
filename = argv[1];
//Check that the file can be opened
if (checkFile(filename) == false)
{
cerr << "Could not open file" << endl;
exit(-1);
}
//SJF Scheduler
else
{
//Initialize processes data to vector
cerr << "Time\t";
std::vector<Process> procQ; //vector to store Process objects
int in = 0;
string ss;
//create each Process object in txt file and assign its initial attributes
while(procIn >> ss)
{
procQ.push_back( Process() );
cerr << "P" + to_string(in) + "\t";
procQ[in].state = ' ';
procQ[in].arrive = stoi(ss);
procIn >> ss;
procQ[in].burst = stoi(ss);
procQ[in].wait = 0;
in++;
}
cerr << endl
<< "------------------------------------------------------------"
<< endl;
std::vector<Process*> readyQ; //readyQ stores pointers to Process objects
std::vector<Process*> cpu; //cpu stores pointers to process objects
int jobsRemain = procQ.size();
int nextJob = 0; //index of next job in process queue to arrive
int cpuState = 0; //0 idle; 1 running
//run scheduling algorithm
while (1)
{
if (jobsRemain == 0) {break;}
//process on CPU finished
if (cpuState != 0 && cpu[0]->burst == 0 )
{
cpu[0]->state = ' '; //change state to finished
cpu.pop_back(); //remove proc from CPU
cpuState--; //cpu state to idle
jobsRemain--;
continue;
}
//if next job in proc queue has arrived, add it to ReadyQueue
if (procQ[nextJob].arrive == curTime)
{
//check for all jobs with a tie in arriving time
for (int q=nextJob; q < procQ.size(); q++)
{
if (procQ[q].arrive == curTime)
{
readyQ.push_back(&procQ[q]);
readyQ.back() ->state = '.';
nextJob++;
}
}
//sort readyQueue Min to Max
quickSort( readyQ, 0, readyQ.size()-1 );
}
//if CPU is idle and RQ !empty then add proc to CPU
if(cpuState == 0 && readyQ.size() != 0) //
{
cpu.push_back(readyQ[0]); //move from RQ to CPU
readyQ.erase(readyQ.begin()); //Remove from RQ
cpu[0]->state = '#'; //state of moved proc to running
cpuState++; //set CPU to running
}
//run one cycle of CPU
if (cpuState != 0)
{
cpu[0]->burst--;
}
//print data and increment time
printTable(procQ);
curTime++;
}
//Calculate and Print Waiting Times:
cerr
<< "------------------------------------------------------------"
<< endl;
float averageWait=0;
for (int q=0; q < procQ.size(); q++)
{
cerr << "P" << q << " "<< "waited " << std::setprecision(4) << procQ[q].wait << " sec.\n";
averageWait += procQ[q].wait;
}
averageWait = averageWait / procQ.size();
cerr << "\n" << "Average waiting time = " << std::setprecision(4) << averageWait << " sec.\n";
}
procIn.close();
return -1;
}
}
if (argc == 4)
{
if (std::string(argv[2]) == "SJF")
{
cerr << "SJF does not take a quantum. Enter 1 less argument." << endl;
return -1;
}
if (std::string(argv[2])!= "RR")
{
cerr << "Enter RR or SJF" << endl;
return -1;
}
else
{
filename = argv[1];
//Check that the file can be opened
if (checkFile(filename) == false)
{
cerr << "Could not open file" << endl;
exit(-1);
}
//RR scheduler
else
{
int quantum = atoi(argv[3]);
//Initialize processes data to vector
cerr << "Time\t";
std::vector<Process> procQ; //vector to store Process objects
int in = 0;
string ss;
//create each Process object in txt file and assign its initial attributes
while(procIn >> ss)
{
procQ.push_back( Process() );
cerr << "P" + to_string(in) + "\t";
procQ[in].state = ' ';
procQ[in].arrive = stoi(ss);
procIn >> ss;
procQ[in].burst = stoi(ss);
procQ[in].wait = 0;
in++;
}
cerr << endl
<< "------------------------------------------------------------"
<< endl;
std::vector<Process*> readyQ; //readyQ stores pointers to Process objects
std::vector<Process*> cpu; //cpu stores pointers to process objects
int jobsRemain = procQ.size();
int nextJob = 0; //index of next job in process queue to arrive
int cpuState = 0; //0 idle; 1 running
//run scheduling algorithm
while (1)
{
if (jobsRemain == 0) {break;}
if (cpuState != 0)
{
int remBurst = cpu[0]->burst - quantum;
//run process on CPU for time slice
while (remBurst < cpu[0]->burst)
{
//process on CPU finished
if (cpu[0]->burst == 0 )
{
cpu[0]->state = ' '; //change state to finished
cpu.pop_back(); //remove proc from CPU
cpuState--; //cpu state to idle
jobsRemain--;
break;
}
//if next job in proc queue has arrived, add it to ReadyQueue
if (procQ[nextJob].arrive == curTime)
{
//check for all jobs with a tie in arriving time
for (int q=nextJob; q < procQ.size(); q++)
{
if (procQ[q].arrive == curTime)
{
readyQ.push_back(&procQ[q]);
readyQ.back() ->state = '.';
nextJob++;
}
}
}
//run one cycle of CPU
cpu[0]->burst--;
printTable(procQ);
curTime++;
}
}
//if first job in proc queue has arrived, add it to ReadyQueue
if (procQ[0].arrive == curTime)
{
readyQ.push_back(&procQ[0]);
readyQ.back() ->state = '.';
nextJob++;
}
//if first job has not arrived in readyqueue
if (procQ[0].arrive > curTime)
{
printTable(procQ);
curTime++;
}
//process expires on its final time slice
if (cpuState !=0 && cpu[0]->burst == 0 )
{
cpu[0]->state = ' '; //change state to finished
cpu.pop_back(); //remove proc from CPU
cpuState--; //cpu state to idle
jobsRemain--;
}
//process on CPU did not finish in time slice
if (cpuState != 0 && cpu[0]->burst != 0 )
{
cpu[0]->state = '.'; //change state from running to ready
readyQ.push_back(cpu[0]);//copy from cpu to RQ
cpu.pop_back(); //remove proc from CPU
cpuState--; //cpu state to idle
continue;
}
//if CPU is idle and RQ !empty then add proc to CPU
if(cpuState == 0 && readyQ.size() != 0) //
{
cpu.push_back(readyQ[0]); //move from RQ to CPU
readyQ.erase(readyQ.begin()); //Remove from RQ
cpu[0]->state = '#'; //state of moved proc to running
cpuState++; //set CPU to running
}
}
//Calculate and Print Waiting Times:
cerr
<< "------------------------------------------------------------"
<< endl;
float averageWait=0;
for (int q=0; q < procQ.size(); q++)
{
cerr << "P" << q << " "<< "waited " << std::setprecision(4) << procQ[q].wait << " sec.\n";
averageWait += procQ[q].wait;
}
averageWait = averageWait / procQ.size();
cerr << "\n" << "Average waiting time = " << std::setprecision(4) << averageWait << " sec.\n";
}
procIn.close();
return -1;
}
}
}