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Description
Bug description
in the code (in the loosest terms) when calculating fov, the fov is basically being doubled. whenever you sprint at fovs higher than 90 the entire camera bugs out
To Reproduce
have a fov higher than 90 and the view will be very distorted
Expected behavior
anything above 90 will distort the screen way more than it should
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Version
Build Type
- Release
- Debug
Additional context
#811 this guy fixed up the code for it, used his code to build my own version and it runs buttery
its literally only one line of code that fucks the whole thing up, 6edf4eb
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bugSomething isn't workingSomething isn't working