diff --git a/Minecraft.Client/GameRenderer.cpp b/Minecraft.Client/GameRenderer.cpp index 73b39529c..ee755b70d 100644 --- a/Minecraft.Client/GameRenderer.cpp +++ b/Minecraft.Client/GameRenderer.cpp @@ -395,6 +395,7 @@ float GameRenderer::getFov(float a, bool applyEffects) fov += mc->options->fov * 40; fov *= oFov[playerIdx] + (this->fov[playerIdx] - oFov[playerIdx]) * a; } + fov = min(fov, 170.0f); if (player->getHealth() <= 0) { float duration = player->deathTime + a;