It is my current opinion that try_tick is almost never useful for the purposes that I've seen people use it.
The intended purpose is for FFI interop with other runtimes. Even then it's use case is niche. You almost never want to pop a task off of and not be notified of the next task later. In the worst cases it lends itself to creating a spin loop, where someone polls try_tick in a loop.
Even in the best cases the patterns that it creates are buggy. Here are issues caused by the misuse of the ticking APIs.
For its intended use case of FFI interop, using tick() with a waker that wakes up the event loop that it's in is the preferred option. Even then run() would be the preferred option, as it runs forever.
My intention is as follows:
- Mark
try_tick as deprecated.
- In the next breaking release of
async-executor remove try_tick.
- Specify in documentation that
run is the preferred way of driving the executor.
- Specify in the documentation that
tick and try_tick are exclusively used in executor interop, and that pure smol use cases should use run().
It is my current opinion that
try_tickis almost never useful for the purposes that I've seen people use it.The intended purpose is for FFI interop with other runtimes. Even then it's use case is niche. You almost never want to pop a task off of and not be notified of the next task later. In the worst cases it lends itself to creating a spin loop, where someone polls
try_tickin a loop.Even in the best cases the patterns that it creates are buggy. Here are issues caused by the misuse of the ticking APIs.
For its intended use case of FFI interop, using
tick()with a waker that wakes up the event loop that it's in is the preferred option. Even thenrun()would be the preferred option, as it runs forever.My intention is as follows:
try_tickas deprecated.async-executorremovetry_tick.runis the preferred way of driving the executor.tickandtry_tickare exclusively used in executor interop, and that puresmoluse cases should userun().