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Circle.cc
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/*
* Circle.cc
* AVO2 Library
*
* SPDX-FileCopyrightText: 2010 University of North Carolina at Chapel Hill
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Please send all bug reports to <geom@cs.unc.edu>.
*
* The authors may be contacted via:
*
* Jur van den Berg, Jamie Snape, Stephen J. Guy, and Dinesh Manocha
* Dept. of Computer Science
* 201 S. Columbia St.
* Frederick P. Brooks, Jr. Computer Science Bldg.
* Chapel Hill, N.C. 27599-3175
* United States of America
*
* <https://gamma.cs.unc.edu/AVO/>
*/
/**
* @file Circle.cc
* @brief Example with 250 agents navigating through a circular environment.
*/
#include <cmath>
#include <cstddef>
#if AVO_OUTPUT_TIME_AND_POSITIONS
#include <iostream>
#endif // AVO_OUTPUT_TIME_AND_POSITIONS
#include <vector>
#include "AVO.h"
const float AVO_TWO_PI = 6.283185307179586F;
bool haveReachedGoals(const AVO::Simulator &simulator,
const std::vector<AVO::Vector2> &goals) {
for (std::size_t i = 0U; i < simulator.getNumAgents(); ++i) {
if (AVO::absSq(simulator.getAgentPosition(i) - goals[i]) > 0.25F) {
return false;
}
}
return true;
}
int main() {
AVO::Simulator simulator;
simulator.setTimeStep(0.25F);
simulator.setAgentDefaults(15.0F, 10U, 10.0F, 1.5F, 4.0F, 2.0F, 2.0F);
std::vector<AVO::Vector2> goals;
for (std::size_t i = 0U; i < 250U; ++i) {
const AVO::Vector2 position =
200.0F *
AVO::Vector2(std::cos(0.004F * static_cast<float>(i) * AVO_TWO_PI),
std::sin(0.004F * static_cast<float>(i) * AVO_TWO_PI));
simulator.addAgent(position);
goals.push_back(-position);
}
do {
#if AVO_OUTPUT_TIME_AND_POSITIONS
std::cout << simulator.getGlobalTime();
for (std::size_t i = 0U; i < simulator.getNumAgents(); ++i) {
std::cout << " " << simulator.getAgentPosition(i);
}
std::cout << std::endl;
#endif // AVO_OUTPUT_TIME_AND_POSITIONS
for (std::size_t i = 0U; i < simulator.getNumAgents(); ++i) {
AVO::Vector2 toGoal = goals[i] - simulator.getAgentPosition(i);
if (AVO::absSq(toGoal) > 1.0F) {
toGoal = normalize(toGoal);
}
simulator.setAgentPrefVelocity(i, toGoal);
}
simulator.doStep();
} while (!haveReachedGoals(simulator, goals));
return 0;
}