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Missing idleDroneCount function #18

@ALIAS-001

Description

@ALIAS-001

Hey, I can't remotely view any planet due to a missing function error

An error has occurred! Game version 0.10.30.22292
16 Mods used: [ErrorAnalyzer1.1.0] [DSPStationInfo0.4.10] [SplitterOverBelt1.1.6] [DSP Mod Save1.2.1] [DSPOptimizations1.1.16] [RenderDistance0.7.0] [SphereEditorTools2.2.3] [Assembler UI Speed Info Mod2.3.0.0] [LDBTool3.0.1] [DSP Common API1.6.5.0] [NebulaMultiplayerModApi2.0.0.24] [Common API Nebula Compatibility1.6.5.0] [Blueprint Tweaks1.6.4] [Blueprint Tweaks Installation Checker1.6.4] [BuildToolOpt1.0.5] [StatsUITweaks1.4.5] 
MissingMethodException: int Mecha.get_idleDroneCount()
UIStarmap.OnCursorFunction2Click (System.Int32 obj);(0)
UIButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData);(0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData);(0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor);(0)
UnityEngine.EventSystems.EventSystem:Update()
== Mod patches on the stack ==
OnCursorFunction2Click(Postfix): static void DSP_RenderDistance.DSP_RenderDistance::patch_OnCursorFunction2Click(UIStarmap __instance, int obj)

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