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Welcome to the MONITOR Agent Documentation. This structure is designed to be highly modular and dense to maximize context efficiency.
- Vision & Modes: The core pitch, modes of operation, and non-goals.
- Epics: The 9 core development epics and their coverage.
- Ideal State & Use Cases: Examples of how the three modes should ideally operate.
- The Three Layers: The strict
3-Layer Cakedependency rules. - Layer 1: Data: Databases and tools.
- Layer 2: Agents: Specialized workers and DSPy.
- Layer 3: Interface: CLI and UI.
- MCP Transport: How agents communicate with data.
- Scene Loop: Turn-by-turn resolution.
- Story Loop: Campaign progression.
- Conversation Loop: NPC dialogue logic.
- World Building Loop: Collaborative creation.
- Fact Canon Levels: How truth is managed.
- Entity Types: Archetypes vs Instances.
- Graph Relationships: How Neo4j nodes connect.
- Database Cluster: The docker-compose setup.
- Observability: Structlog and tracing.
- Lain MCP Proxy: How Lain integrates.
- Gameplay Examples & GM Craft: Narrative examples and design principles.
- Use Case Catalog: The full list of target workflows and specifications.
- AGENTS.md - The primary system instructions for agents.