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main.py
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213 lines (194 loc) Β· 8.98 KB
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import os
import json
import secrets
import discord
from discord import app_commands
import asyncio
# https://discordpy.readthedocs.io/en/stable/api.html
if "DISCORD_GUILD_ID" in os.environ:
MY_GUILD = discord.Object(id=int(os.environ["DISCORD_GUILD_ID"].strip()))
else:
MY_GUILD = discord.Object(id=int(open("guild.secret").read().strip()))
TYPING_BOT = int(os.environ.get("TYPING_BOT", "0"))
DISCORD_REACTION_MSGID = int(os.environ.get("DISCORD_REACTION_MSGID", "978574978914082836"))
REACTION_COUNTS_JSON = os.environ.get("REACTION_COUNTS_JSON", "reaction_counts.json")
class MyClient(discord.Client):
def __init__(self, *, intents: discord.Intents):
super().__init__(intents=intents)
# A CommandTree is a special type that holds all the application command
# state required to make it work. This is a separate class because it
# allows all the extra state to be opt-in.
# Whenever you want to work with application commands, your tree is used
# to store and work with them.
# Note: When using commands.Bot instead of discord.Client, the bot will
# maintain its own tree instead.
self.tree = app_commands.CommandTree(self)
# In this basic example, we just synchronize the app commands to one guild.
# Instead of specifying a guild to every command, we copy over our global commands instead.
# By doing so, we don't have to wait up to an hour until they are shown to the end-user.
async def setup_hook(self):
# This copies the global commands over to your guild.
self.tree.copy_global_to(guild=MY_GUILD)
await self.tree.sync(guild=MY_GUILD)
async def on_ready(self):
self.load_reaction_counts()
print(f'Logged on as {self.user}!')
"""
async def on_reaction_add(reaction, user):
if reaction.message.id == DISCORD_REACTION_MSGID:
print(reaction)
print(user)
"""
async def on_raw_reaction_add(self, payload):
#message = await self.get_channel(payload.channel_id).fetch_message(payload.message_id)
if payload.message_id == DISCORD_REACTION_MSGID:
guild = self.get_guild(payload.guild_id)
member = payload.member # only available if reaction add & inside guild...
try:
if payload.emoji.name == "π»":
#await member.add_roles(guild.get_role(389678983605911554))
pass
elif payload.emoji.name == "π":
#await member.add_roles(guild.get_role(911464059830927401))
pass
elif payload.emoji.name == "β‘":
await member.add_roles(guild.get_role(1061715448531525732))
#elif payload.emoji.name == "π":
# await member.add_roles(guild.get_role(1230232895671500901))
except Exception as e:
print(payload, flush=True)
print(e, flush=True)
async def on_raw_reaction_remove(self, payload):
#message = await self.get_channel(payload.channel_id).fetch_message(payload.message_id)
if payload.message_id == DISCORD_REACTION_MSGID:
guild = self.get_guild(payload.guild_id)
member = guild.get_member(payload.user_id)
if member is None:
return
try:
if payload.emoji.name == "π»":
#await member.remove_roles(guild.get_role(389678983605911554))
pass
elif payload.emoji.name == "π":
#await member.remove_roles(guild.get_role(911464059830927401))
pass
elif payload.emoji.name == "β‘":
await member.remove_roles(guild.get_role(1061715448531525732))
#elif payload.emoji.name == "π":
# await member.remove_roles(guild.get_role(1230232895671500901))
except Exception as e:
print(payload, flush=True)
print(e, flush=True)
async def send_typing(self, user, channel):
if not TYPING_BOT or user.id == self.user.id:
return
#if not channel.permissions_for(self.user).send_messages:
# return
try:
async with channel.typing():
await asyncio.sleep(3.5)
except:
pass
def load_reaction_counts(self):
with open(REACTION_COUNTS_JSON, "r", encoding="utf-8") as f:
self.reaction_counts = json.load(f)
def save_reaction_counts(self):
with open(REACTION_COUNTS_JSON, "w", encoding="utf-8") as f:
json.dump(self.reaction_counts, f)
def inc_reaction_counts(self, user_id, emoji):
user_id = str(user_id)
if not user_id in self.reaction_counts:
self.reaction_counts[user_id] = {}
if not emoji in self.reaction_counts[user_id]:
self.reaction_counts[user_id][emoji] = 0
self.reaction_counts[user_id][emoji] += 1
self.save_reaction_counts()
async def do_reaction_counts(self, message, emoji):
await message.add_reaction(emoji)
self.inc_reaction_counts(message.author.id, emoji)
async def destroy_user(self, message):
for role in message.author.roles:
if role.id != 911464059830927401 and role.id != 1061715448531525732:
return False
for attachment in message.attachments:
print(attachment)
if "test2" in attachment.filename or "pstrafing" in attachment.filename:
await message.author.ban(reason=f"posting sussy {attachment.filename}")
await message.channel.send(content=f"banned {message.author.mention}")
return True
return False
async def on_message(self, message):
if not message.author.bot and not (message.guild is None):
if await self.destroy_user(message):
print("destroying >")
print(message, flush=True)
return
await asyncio.sleep(1.0)
if secrets.randbelow(100) == 0:
await self.do_reaction_counts(message, "π¦")
if secrets.randbelow(1000) == 0:
await self.do_reaction_counts(message, ":goldbat:663437353787850763")
if secrets.randbelow(100) == 0:
await self.do_reaction_counts(message, ":corgi:702360708641194005")
if secrets.randbelow(1000) == 0:
await self.do_reaction_counts(message, ":corgibutt:788514694691553300")
await self.send_typing(message.author, message.channel)
async def on_typing(self, channel, user, when):
await self.send_typing(user, channel)
intents = discord.Intents.default()
intents.members = True
intents.message_content = True
intents.reactions = True
intents.typing = True
client = MyClient(intents=intents)
@client.tree.command()
async def owowhatisthis(interaction: discord.Interaction):
await interaction.response.send_message(f'you just lost the game', ephemeral=True)
@client.tree.command()
async def top15(interaction: discord.Interaction):
embed = discord.Embed(colour=0x7289DA)
total_reactions = 0
total_reactions_by_user = {}
for (user_id, user) in client.reaction_counts.items():
total_reactions_by_user[user_id] = 0
for (emoji, emoji_count) in user.items():
total_reactions += emoji_count
total_reactions_by_user[user_id] += emoji_count
embed.add_field(name="Total reactions:", value=str(total_reactions))
sorted_users = [(k, total_reactions_by_user[k]) for k in sorted(total_reactions_by_user, key=total_reactions_by_user.get, reverse=True)]
sorted_users = sorted_users[:15]
top15_embed = ''
for user in sorted_users:
top15_embed += f"**\u2022** {user[1]} <@{user[0]}>"
for (emoji, emoji_count) in client.reaction_counts[user[0]].items():
if ":" in emoji:
top15_embed += f" | {emoji_count}<{emoji}>"
else:
top15_embed += f" | {emoji_count}{emoji}"
top15_embed += '\n'
embed.add_field(name="Top 15 users reacted to:", value=top15_embed)
await interaction.response.send_message(embed=embed)
@client.tree.command()
async def eyes(interaction: discord.Interaction):
if interaction.guild is None:
return
if not interaction.user.guild_permissions.administrator:
return
asyncio.create_task(
give_role_to_everyone(
interaction.guild.members,
interaction.guild.get_role(911464059830927401)
)
)
await interaction.response.send_message(content="giving eyes...")
async def give_role_to_everyone(members, role):
for member in members:
if member.get_role(role.id) is not None:
continue
print(f"{role.name} {member}", flush=True)
await member.add_roles(role)
await asyncio.sleep(0.5)
if "DISCORD_TOKEN" in os.environ:
client.run(os.environ["DISCORD_TOKEN"].strip())
else:
client.run(open("token.secret").read().strip())