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Third Person Camera #4

@kimoktm

Description

@kimoktm

Implement The Camera Following Script, some points to take into consideration:

  • Should be controlled with the mouse.
  • Camera Position when character moves near an obstacle.
  • Prevent Camera from clipping into an obstacle.

Needed Attributes to control in the inspector:

  • Following Smoothness (damping time)
  • Camera field of view (property of unity cameras)
  • Maximum vertical range.
  • Maximum Horizontal range.
  • Camera distance, to control how far the camera is from the character
  • Horizontal and vertical offset from the character, so if we want to make the camera on the left or right side of the character or to move it up or down.

Some Useful Points:

  • Take into consideration other popular games camera motion, when the camera moves far when get close to the character .. as in division.
  • We want to be smooth and not annoying.

Some Useful Links:

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