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runtime.go
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255 lines (218 loc) · 5.53 KB
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package goht
import (
"bytes"
"context"
"errors"
"fmt"
"html"
"io"
"regexp"
"slices"
"strings"
"sync"
)
// Template is a template that can be rendered into a writer.
type Template interface {
Render(ctx context.Context, w io.Writer, slottedTemplates ...SlottedTemplate) error
Slot(slotName string, slottedTemplates ...SlottedTemplate) SlottedTemplate
}
type SlottedTemplate interface {
Template
SlotName() string
SlottedTemplates() []SlottedTemplate
}
type slottedTemplate struct {
template TemplateFunc
slotName string
slottedTemplates []SlottedTemplate
}
type TemplateFunc func(ctx context.Context, w io.Writer, slottedTemplates ...SlottedTemplate) error
func (f TemplateFunc) Render(ctx context.Context, w io.Writer, slottedTemplates ...SlottedTemplate) error {
return f(ctx, w, slottedTemplates...)
}
func (f TemplateFunc) Slot(slotName string, slottedTemplates ...SlottedTemplate) SlottedTemplate {
return &slottedTemplate{
template: f,
slotName: slotName,
slottedTemplates: slottedTemplates,
}
}
func (st *slottedTemplate) Render(ctx context.Context, w io.Writer, slottedTemplates ...SlottedTemplate) error {
if err := st.template.Render(ctx, w, slottedTemplates...); err != nil {
return err
}
return nil
}
func (st *slottedTemplate) Slot(slotName string, slottedTemplates ...SlottedTemplate) SlottedTemplate {
return &slottedTemplate{
slotName: slotName,
slottedTemplates: slottedTemplates,
}
}
func (st *slottedTemplate) SlotName() string {
return st.slotName
}
func (st *slottedTemplate) SlottedTemplates() []SlottedTemplate {
return st.slottedTemplates
}
// little nuke alligators that eat whitespace; silly but important
const (
NukeAfter = "~☢<"
NukeBefore = ">☢~"
)
var nukeWhitespaceRe = regexp.MustCompile(NukeAfter + `\s*|\s*` + NukeBefore)
type contextKey int
const (
ctxKey contextKey = iota
)
type ctxValue struct {
children *Template
}
type Buffer struct {
*bytes.Buffer
}
func (b *Buffer) Bytes() []byte {
return nukeWhitespaceRe.ReplaceAll(b.Buffer.Bytes(), nil)
}
var bufferPool = sync.Pool{
New: func() any {
return Buffer{new(bytes.Buffer)}
},
}
func GetBuffer() Buffer {
return bufferPool.Get().(Buffer)
}
func ReleaseBuffer(buf Buffer) {
buf.Reset()
bufferPool.Put(buf)
}
func PopChildren(ctx context.Context) (context.Context, Template) {
var value *ctxValue
ctx, value = getContext(ctx)
if value.children == nil {
return ctx, TemplateFunc(func(ctx context.Context, w io.Writer, slottedTemplates ...SlottedTemplate) error { return nil })
}
children := *value.children
value.children = nil
return ctx, children
}
func PushChildren(ctx context.Context, children Template) context.Context {
value := ctx.Value(ctxKey).(*ctxValue)
value.children = &children
return ctx
}
func GetSlottedTemplate(slottedTemplates []SlottedTemplate, slotName string) SlottedTemplate {
for _, st := range slottedTemplates {
if st.SlotName() == slotName {
return st
}
}
return nil
}
func initContext(ctx context.Context) context.Context {
if _, ok := ctx.Value(ctxKey).(*ctxValue); ok {
return ctx
}
value := &ctxValue{
children: nil,
}
return context.WithValue(ctx, ctxKey, value)
}
func getContext(ctx context.Context) (context.Context, *ctxValue) {
value, ok := ctx.Value(ctxKey).(*ctxValue)
if !ok {
ctx = initContext(ctx)
value = ctx.Value(ctxKey).(*ctxValue)
}
return ctx, value
}
func CaptureErrors(s string, errs ...error) (string, error) {
return s, errors.Join(errs...)
}
func BuildClassList(classes ...any) (string, error) {
var classList []string
for _, class := range classes {
switch class := class.(type) {
case string:
if class == "" {
continue
}
classList = append(classList, class)
case []string:
classList = append(classList, class...)
case map[string]bool:
for cls, ok := range class {
if ok {
if cls == "" {
continue
}
classList = append(classList, cls)
}
}
default:
return "", fmt.Errorf("goht: invalid class type: %T", class)
}
}
return strings.Join(classList, ` `), nil
}
func BuildAttributeList(attributes ...any) (string, error) {
var attributeList []string
for _, attribute := range attributes {
switch attribute := attribute.(type) {
case map[string]bool:
for key, value := range attribute {
if value {
attributeList = append(attributeList, html.EscapeString(key))
}
}
case map[string]string:
for key, value := range attribute {
attributeList = append(attributeList, html.EscapeString(key)+`="`+html.EscapeString(value)+`"`)
}
default:
return "", fmt.Errorf("goht: invalid attribute type: %T", attribute)
}
}
// for stable ordering of the attributes
slices.Sort(attributeList)
return strings.Join(attributeList, " "), nil
}
func EscapeString(s string) string {
return html.EscapeString(s)
}
func FormatString(format string, value any) string {
return fmt.Sprintf(format, value)
}
type ObjectIDer interface {
ObjectID() string
}
type ObjectClasser interface {
ObjectClass() string
}
func ObjectID(obj any, prefix ...string) string {
ref, ok := obj.(ObjectIDer)
if !ok {
return ""
}
var s []string
if len(prefix) > 0 {
s = append(s, prefix[0])
}
if v, ok := obj.(ObjectClasser); ok {
s = append(s, v.ObjectClass())
}
s = append(s, ref.ObjectID())
return strings.Join(s, "_")
}
func ObjectClass(obj any, prefix ...string) string {
ref, ok := obj.(ObjectClasser)
if !ok {
return ""
}
var s []string
if len(prefix) > 0 {
s = append(s, prefix[0])
}
s = append(s, ref.ObjectClass())
return strings.Join(s, "_")
}