Skip to content

Visualise and store different branches of play #100

@agtoever

Description

@agtoever

Currently the GUI only allows for one branch (strand) of play and go forward (redo) en backward (undo) on that branch. It would be cool to play different variants at different points in the game, comparing those options.

One way to implement this, is to change the "moves" window to accommodate some sort of tree-view, where different branches can be added. Clicking on a certain node on the tree, moves the board to that position. Evaluation scores could be added per move to see the effect on evaluation score on different branches.

As David Bush puts it:

Some kind of post-mortem mode after the game, to help me examine where I went wrong, would be most welcome. Ideally, I could play out variations from the main line against the computer, then return to the main line and examine other variations. That’s a bit more than the gui is currently capable of, I think.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions