Use AlphaZero to analyse a game and make suggestions about weak points in the gameplay.
First simple proof-of-concept of this in my fork.
This could be expanded to doing more/better written analysis and further branch predictions ("X is a bad move because <...>; a better move is Y because <...>, this will lead to .")
Suggestions, comments, etc. are welcome.
Use AlphaZero to analyse a game and make suggestions about weak points in the gameplay.
First simple proof-of-concept of this in my fork.
This could be expanded to doing more/better written analysis and further branch predictions ("X is a bad move because <...>; a better move is Y because <...>, this will lead to .")
Suggestions, comments, etc. are welcome.