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Events.cpp
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355 lines (302 loc) · 11.7 KB
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#include "ScriptEngine.h"
#include "D2BS.h"
bool __fastcall LifeEventCallback(Script* script, void* argv, uint argc) {
SingleArgHelper* helper = (SingleArgHelper*)argv;
if (script->IsRunning() && script->IsListenerRegistered("melife")) {
Event* evt = new Event;
evt->owner = script;
evt->argc = argc;
evt->name = _strdup("melife");
evt->arg1 = new DWORD(helper->arg1);
script->FireEvent(evt);
}
return true;
}
void LifeEvent(DWORD dwLife) {
SingleArgHelper helper = {dwLife};
ScriptEngine::ForEachScript(LifeEventCallback, &helper, 1);
}
bool __fastcall ManaEventCallback(Script* script, void* argv, uint argc) {
SingleArgHelper* helper = (SingleArgHelper*)argv;
if (script->IsRunning() && script->IsListenerRegistered("memana")) {
Event* evt = new Event;
evt->owner = script;
evt->argc = argc;
evt->name = _strdup("memana");
evt->arg1 = new DWORD(helper->arg1);
script->FireEvent(evt);
}
return true;
}
void ManaEvent(DWORD dwMana) {
SingleArgHelper helper = {dwMana};
ScriptEngine::ForEachScript(ManaEventCallback, &helper, 1);
}
bool __fastcall KeyEventCallback(Script* script, void* argv, uint argc) {
KeyEventHelper* helper = (KeyEventHelper*)argv;
char* name = (helper->up ? "keyup" : "keydown");
if (script->IsRunning() && script->IsListenerRegistered(name)) {
Event* evt = new Event;
evt->owner = script;
evt->argc = argc;
evt->name = _strdup(name);
evt->arg1 = new DWORD((DWORD)helper->key);
script->FireEvent(evt);
}
bool block = false;
name = (helper->up ? "keyupblocker" : "keydownblocker");
if (script->IsRunning() && script->IsListenerRegistered(name)) {
Event* evt = new Event;
evt->owner = script;
evt->argc = argc;
evt->name = _strdup(name);
evt->arg1 = new DWORD((DWORD)helper->key);
evt->arg4 = new DWORD(false);
ResetEvent(Vars.eventSignal);
script->FireEvent(evt);
if (WaitForSingleObject(Vars.eventSignal, 1000) == WAIT_TIMEOUT)
return false;
bool* global = (bool*)evt->arg4;
block = *global;
free(evt->name);
delete evt->arg1;
delete evt->arg4;
delete evt;
}
return block;
}
bool KeyDownUpEvent(WPARAM key, BYTE bUp) {
KeyEventHelper helper = {bUp, key};
return ScriptEngine::ForEachScript(KeyEventCallback, &helper, 2);
}
bool __fastcall PlayerAssignCallback(Script* script, void* argv, uint argc) {
SingleArgHelper* helper = (SingleArgHelper*)argv;
if (script->IsRunning() && script->IsListenerRegistered("playerassign")) {
Event* evt = new Event;
evt->owner = script;
evt->argc = argc;
evt->name = _strdup("playerassign");
evt->arg1 = new DWORD((DWORD)helper->arg1);
script->FireEvent(evt);
}
return true;
}
void PlayerAssignEvent(DWORD dwUnitId) {
SingleArgHelper helper = {dwUnitId};
ScriptEngine::ForEachScript(PlayerAssignCallback, &helper, 1);
}
bool __fastcall MouseClickCallback(Script* script, void* argv, uint argc) {
QuadArgHelper* helper = (QuadArgHelper*)argv;
if (script->IsRunning() && script->IsListenerRegistered("mouseclick")) {
Event* evt = new Event;
evt->owner = script;
evt->argc = argc;
evt->name = _strdup("mouseclick");
evt->arg1 = new DWORD(helper->arg1);
evt->arg2 = new DWORD(helper->arg2);
evt->arg3 = new DWORD(helper->arg3);
evt->arg4 = new DWORD(helper->arg4);
script->FireEvent(evt);
}
return true;
}
void MouseClickEvent(int button, POINT pt, bool bUp) {
QuadArgHelper helper = {button, pt.x, pt.y, bUp};
ScriptEngine::ForEachScript(MouseClickCallback, &helper, 4);
}
bool __fastcall MouseMoveCallback(Script* script, void* argv, uint argc) {
DoubleArgHelper* helper = (DoubleArgHelper*)argv;
if (script->IsRunning() && script->IsListenerRegistered("mousemove")) {
Event* evt = new Event;
evt->owner = script;
evt->argc = argc;
evt->name = _strdup("mousemove");
evt->arg1 = new DWORD(helper->arg1);
evt->arg2 = new DWORD(helper->arg2);
script->FireEvent(evt);
}
return true;
}
void MouseMoveEvent(POINT pt) {
if (pt.x < 1 || pt.y < 1)
return;
DoubleArgHelper helper = {pt.x, pt.y};
ScriptEngine::ForEachScript(MouseMoveCallback, &helper, 2);
}
bool __fastcall BCastEventCallback(Script* script, void* argv, uint argc) {
BCastEventHelper* helper = (BCastEventHelper*)argv;
if (script->IsRunning() && script->IsListenerRegistered("scriptmsg")) {
Event* evt = new Event;
evt->owner = script;
evt->argc = argc;
evt->name = _strdup("scriptmsg");
evt->arg1 = new DWORD(argc);
evt->argv = new JSAutoStructuredCloneBuffer*[argc];
for (uint i = 0; i < argc; i++) {
evt->argv[i] = new JSAutoStructuredCloneBuffer;
evt->argv[i]->write(helper->cx, helper->argv[i]);
}
script->FireEvent(evt);
}
return true;
}
void ScriptBroadcastEvent(JSContext* cx, uint argc, jsval* args) {
BCastEventHelper helper = {cx, args, argc};
ScriptEngine::ForEachScript(BCastEventCallback, &helper, argc);
}
bool __fastcall ChatEventCallback(Script* script, void* argv, uint argc) {
ChatEventHelper* helper = (ChatEventHelper*)argv;
if (script->IsRunning() && script->IsListenerRegistered(helper->name)) {
Event* evt = new Event;
evt->owner = script;
evt->argc = argc;
evt->name = _strdup(helper->name);
evt->arg1 = _strdup(helper->nick);
evt->arg2 = _wcsdup(helper->msg);
script->FireEvent(evt);
}
std::string evtname = helper->name;
evtname = evtname + "blocker";
bool block = false;
if (script->IsRunning() && script->IsListenerRegistered(evtname.c_str())) {
Event* evt = new Event;
evt->owner = script;
evt->argc = argc;
evt->name = _strdup(evtname.c_str());
evt->arg1 = _strdup(helper->nick);
evt->arg2 = _wcsdup(helper->msg);
evt->arg4 = new DWORD(false);
ResetEvent(Vars.eventSignal);
script->FireEvent(evt);
if (WaitForSingleObject(Vars.eventSignal, 500) == WAIT_TIMEOUT)
return false;
block = (*(DWORD*)evt->arg4);
free(evt->name);
free(evt->arg1);
free(evt->arg2);
delete evt->arg4;
delete evt;
}
return block;
}
bool ChatEvent(char* lpszNick, wchar_t* lpszMsg) {
ChatEventHelper helper = {"chatmsg", lpszNick, lpszMsg};
return ScriptEngine::ForEachScript(ChatEventCallback, &helper, 2);
}
bool ChatInputEvent(wchar_t* lpszMsg) {
ChatEventHelper helper = {"chatinput", "me", lpszMsg};
return ScriptEngine::ForEachScript(ChatEventCallback, &helper, 2);
}
bool WhisperEvent(char* lpszNick, wchar_t* lpszMsg) {
ChatEventHelper helper = {"whispermsg", lpszNick, lpszMsg};
return ScriptEngine::ForEachScript(ChatEventCallback, &helper, 2);
}
bool __fastcall CopyDataCallback(Script* script, void* argv, uint argc) {
CopyDataHelper* helper = (CopyDataHelper*)argv;
if (script->IsRunning() && script->IsListenerRegistered("copydata")) {
Event* evt = new Event;
evt->owner = script;
evt->argc = argc;
evt->name = _strdup("copydata");
evt->arg1 = new DWORD(helper->mode);
evt->arg2 = _wcsdup(helper->msg);
script->FireEvent(evt);
}
return true;
}
void CopyDataEvent(DWORD dwMode, wchar_t* lpszMsg) {
CopyDataHelper helper = {dwMode, lpszMsg};
ScriptEngine::ForEachScript(CopyDataCallback, &helper, 2);
}
bool __fastcall ItemEventCallback(Script* script, void* argv, uint argc) {
ItemEventHelper* helper = (ItemEventHelper*)argv;
if (script->IsRunning() && script->IsListenerRegistered("itemaction")) {
Event* evt = new Event;
evt->owner = script;
evt->argc = argc;
evt->name = _strdup("itemaction");
evt->arg1 = new DWORD(helper->id);
evt->arg2 = _strdup(helper->code);
evt->arg3 = new DWORD(helper->mode);
evt->arg4 = new bool(helper->global);
script->FireEvent(evt);
}
return true;
}
void ItemActionEvent(DWORD GID, char* Code, BYTE Mode, bool Global) {
ItemEventHelper helper = {GID, Code, Mode, Global};
ScriptEngine::ForEachScript(ItemEventCallback, &helper, 4);
}
bool __fastcall GameActionEventCallback(Script* script, void* argv, uint argc) {
GameActionEventHelper* helper = (GameActionEventHelper*)argv;
if (script->IsRunning() && script->IsListenerRegistered("gameevent")) {
Event* evt = new Event;
evt->owner = script;
evt->argc = argc;
evt->name = _strdup("gameevent");
evt->arg1 = new BYTE(helper->mode);
evt->arg2 = new DWORD(helper->param1);
evt->arg3 = new DWORD(helper->param2);
evt->arg4 = _strdup(helper->name1);
evt->arg5 = _wcsdup(helper->name2);
script->FireEvent(evt);
}
return true;
}
void GameActionEvent(BYTE mode, DWORD param1, DWORD param2, char* name1, wchar_t* name2) {
GameActionEventHelper helper = {mode, param1, param2, name1, name2};
ScriptEngine::ForEachScript(GameActionEventCallback, &helper, 5);
}
bool __fastcall PacketEventCallback(Script* script, void* argv, uint argc) {
PacketEventHelper* helper = (PacketEventHelper*)argv;
if (script->IsRunning() && script->IsListenerRegistered(helper->name)) {
Event* evt = new Event;
evt->owner = script;
evt->argc = argc;
evt->name = _strdup(helper->name);
evt->arg1 = new BYTE[helper->dwSize];
evt->arg2 = new DWORD(helper->dwSize);
evt->arg4 = new DWORD(false);
memcpy(evt->arg1, helper->pPacket, helper->dwSize);
if (GetCurrentThreadId() == evt->owner->threadId)
ExecScriptEvent(evt, false);
else {
ResetEvent(Vars.eventSignal);
script->FireEvent(evt);
static DWORD result;
ReleaseGameLock();
result = WaitForSingleObject(Vars.eventSignal, 500);
TakeGameLock();
if (result == WAIT_TIMEOUT)
return false;
}
bool retval = (*(DWORD*)evt->arg4);
free(evt->name);
delete[] evt->arg1;
delete evt->arg2;
delete evt->arg4;
delete evt;
return retval;
}
return false;
}
bool GamePacketEvent(BYTE* pPacket, DWORD dwSize) {
PacketEventHelper helper = {"gamepacket", pPacket, dwSize};
return ScriptEngine::ForEachScript(PacketEventCallback, &helper, 3);
}
bool GamePacketSentEvent(BYTE* pPacket, DWORD dwSize) {
PacketEventHelper helper = {"gamepacketsent", pPacket, dwSize};
return ScriptEngine::ForEachScript(PacketEventCallback, &helper, 3);
}
bool RealmPacketEvent(BYTE* pPacket, DWORD dwSize) {
PacketEventHelper helper = {"realmpacket", pPacket, dwSize};
return ScriptEngine::ForEachScript(PacketEventCallback, &helper, 3);
}
void ReleaseGameLock(void) {
if (Vars.bGameLoopEntered && Vars.dwGameThreadId == GetCurrentThreadId())
LeaveCriticalSection(&Vars.cGameLoopSection);
}
void TakeGameLock(void) {
if (Vars.bGameLoopEntered && Vars.dwGameThreadId == GetCurrentThreadId())
EnterCriticalSection(&Vars.cGameLoopSection);
}