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Copy pathimplementation.cpp
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150 lines (127 loc) · 3.7 KB
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#include <iostream>
#include <vector>
#include <queue>
#include <unordered_map>
using namespace std;
// Fenwick Tree for energy monitoring
class FenwickTree {
vector<int> tree;
int n;
public:
FenwickTree(int size) : n(size) {
tree.resize(n + 1, 0);
}
void update(int index, int value) {
while (index <= n) {
tree[index] += value;
index += index & (-index);
}
}
int query(int index) {
int sum = 0;
while (index > 0) {
sum += tree[index];
index -= index & (-index);
}
return sum;
}
};
// BFS for workflow optimization
void bfs(const vector<vector<int>>& graph, int start) {
vector<bool> visited(graph.size(), false);
queue<int> q;
visited[start] = true;
q.push(start);
cout << "Optimized Workflow (BFS): ";
while (!q.empty()) {
int node = q.front();
q.pop();
cout << node << " ";
for (int neighbor : graph[node]) {
if (!visited[neighbor]) {
visited[neighbor] = true;
q.push(neighbor);
}
}
}
cout << endl;
}
// Disjoint Set Union (Union-Find) for waste management
class UnionFind {
vector<int> parent, rank;
public:
UnionFind(int n) {
parent.resize(n + 1);
rank.resize(n + 1, 0);
for (int i = 1; i <= n; i++) {
parent[i] = i;
}
}
int find(int x) {
if (parent[x] != x) {
parent[x] = find(parent[x]);
}
return parent[x];
}
void unionSets(int x, int y) {
int rootX = find(x);
int rootY = find(y);
if (rootX != rootY) {
if (rank[rootX] > rank[rootY]) {
parent[rootY] = rootX;
} else if (rank[rootX] < rank[rootY]) {
parent[rootX] = rootY;
} else {
parent[rootY] = rootX;
rank[rootX]++;
}
}
}
};
// Priority Queue for predictive maintenance
void predictiveMaintenance() {
priority_queue<pair<int, string>, vector<pair<int, string>>, greater<>> maintenanceQueue;
// Add equipment and priority (lower number = higher priority)
maintenanceQueue.push({3, "Ventilator"});
maintenanceQueue.push({1, "MRI Machine"});
maintenanceQueue.push({2, "X-Ray Machine"});
cout << "Predictive Maintenance Schedule:" << endl;
while (!maintenanceQueue.empty()) {
auto task = maintenanceQueue.top();
maintenanceQueue.pop();
cout << "Priority: " << task.first << ", Equipment: " << task.second << endl;
}
}
// Main workflow
int main() {
// Step 1: Energy Monitoring
int zones = 5;
FenwickTree fenwickTree(zones);
vector<int> energyUsage = {0, 10, 20, 15, 30, 25};
// Build Fenwick Tree
for (int i = 1; i <= zones; i++) {
fenwickTree.update(i, energyUsage[i]);
}
cout << "Energy usage (zone 1 to 3): " << fenwickTree.query(3) << endl;
// Step 2: Workflow Optimization
vector<vector<int>> hospitalGraph = {
{}, // Node 0 (no edges)
{2, 3}, // Node 1 connects to 2, 3
{4}, // Node 2 connects to 4
{4}, // Node 3 connects to 4
{5}, // Node 4 connects to 5
{} // Node 5 (no edges)
};
bfs(hospitalGraph, 1);
// Step 3: Waste Management
UnionFind unionFind(5);
unionFind.unionSets(1, 2);
unionFind.unionSets(3, 4);
cout << "Waste Categories:" << endl;
for (int i = 1; i <= 5; i++) {
cout << "Category " << i << " belongs to set " << unionFind.find(i) << endl;
}
// Step 4: Predictive Maintenance
predictiveMaintenance();
return 0;
}