This section describes the Lua APIs of PPLNN. Refer to pplnn.lua for usage examples and lua_pplnn.cc for exported symbols.
dims = TensorShape:GetDims()Returns an array of dimensions.
TensorShape:SetDims(dims)Sets dims of the tensor.
data_type = TensorShape:GetDataType()Returns the data type of elements in tensor. Data types are defined in luappl.common.
data_format = TensorShape:GetDataFormat()Returns the data format of tensor. Data formats are defined in luappl.common.
is_scalar = TensorShape:IsScalar()Tells whether a tensor is a scalar.
name_str = Tensor:GetName()Returns the tensor's name.
tensor_shape = Tensor:GetShape()Returns a TensorShape object of the tensor.
ret_code = Tensor:ConvertFromHost(buffer, dims, data_type)Copies data to the tensor from buffer shaped as dims and data_type. ret_code is an instance of RetCode defined in luappl.common. data_type is defined in luappl.common.
tensor_data = Tensor:ConvertToHost()Copies tensor's data to host in NDARRAY format. Shape and data type can be retrieved by Tensor:GetShape():GetDims() and Tensor:GetShape():GetDataType() respectively.
name_str = Engine:GetName()Returns engine's name.
runtime_builder = onnx.RuntimeBuilderFactory:Create()Creates an onnx.RuntimeBuilder instance.
status = runtime_builder:LoadModelFromFile(onnx_model_file)loads an ONNX model from the specified file.
resources = RuntimeBuilderResources()
resources.engines = engines
status = runtime_builder:SetResources(resources)where engines is a list of Engine instances that are used to preprocess and evaluate the model.
status = runtime_builder:Preprocess()does some preparations before creating Runtime instances.
runtime = RuntimeBuilder:CreateRuntime()creates a Runtime instance for inferencing.
input_count = Runtime:GetInputCount()Returns the number of model inputs.
input_tensor = Runtime:GetInputTensor(idx)Returns the input tensor in position idx, which is in range [0, input_count).
ret_code = Runtime::Run()Evaluates the model. ret_code is an instance of RetCode defined in luappl.common.
output_count = Runtime:GetOutputCount()Returns the number of model outputs.
output_tensor = Runtime:GetOutputTensor(idx)Returns the output tensor in position idx, which is in range [0, output_count).
Refer to engine_options.h for more details.
x86_options = x86.EngineOptions()
x86_engine = x86.EngineFactory:Create(x86_options)Creates an Engine instance running on x86-64 compatiable CPUs.
Refer to engine_options.h for more details.
cuda_options = cuda.EngineOptions()
cuda_engine = cuda.EngineFactory:Create(cuda_options)Creates an Engine instance running on NVIDIA GPUs.
version_str = luappl.nn.GetVersionString()Returns the version string of current version.
msg_str = luappl.common.GetRetCodeStr(ret_code)Returns a human-readable message of ret_code.
luappl.common.SetLoggingLevel(log_level)
log_level = luappl.common.GetLoggingLevel()Sets and gets the current logging level respectively. Logging levels are defined in luappl.common.