unlock with key #1648
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troglodyte111
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Creating games with Quest
unlock with key
#1648
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If player has the key to a locked object, simply "unlock object" works fine. But "unlock object with key" results in "That doesn't work." Isn't this unfortunate? The "unlock" pattern is
^unlock (?<object>.*?)( (with|using) (?<object2>.*))?$which hints that supplying a second object should be possible. Am I missing something?
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