Clicked on live split and I says this:
Encountered unhandled exception when reading game memory
------EXCEPTIONS------
[0] System.OverflowException
Message: Arithmetic operation resulted in an overflow.
Source: LiveSplit.SourceSplit
Stacktrace:
at LiveSplit.SourceSplit.GameSpecific.HLS.<>c__DisplayClass4_0.b__2(Process f_proc, SignatureScanner f_scanner, IntPtr f_ptr)
at LiveSplit.ComponentUtil.SignatureScanner.<ScaIntPtrernal>d__21.MoveNext()
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
at LiveSplit.ComponentUtil.SignatureScanner.Scan(SigScanTarget target, Int32 align)
at LiveSplit.SourceSplit.GameSpecific.HLS.OnGameAttachedInternal(GameState state, TimerActions actions)
at LiveSplit.SourceSplit.GameHandling.GameSupport.OnGameAttached(GameState state, TimerActions actions)
at LiveSplit.SourceSplit.GameHandling.GameMemory.<>c__DisplayClass84_0.<TryGetGameProcess>b__2(Process p)
at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)
at LiveSplit.SourceSplit.GameHandling.GameMemory.TryGetGameProcess(GameState& state_)
at LiveSplit.SourceSplit.GameHandling.GameMemory.MemoryReadThread(CancellationTokenSource cts)
Clicked on live split and I says this:
Encountered unhandled exception when reading game memory
------EXCEPTIONS------
[0] System.OverflowException
Message: Arithmetic operation resulted in an overflow.
Source: LiveSplit.SourceSplit
Stacktrace:
at LiveSplit.SourceSplit.GameSpecific.HLS.<>c__DisplayClass4_0.b__2(Process f_proc, SignatureScanner f_scanner, IntPtr f_ptr)