| Requirement | Value |
|---|---|
| Unity | 2021.3 LTS or later |
| Render pipeline | Built-in, URP, HDRP |
| Input backend | Any (Input Manager, Input System, or both) |
| Platform | Windows, macOS, Linux (Editor only) |
| Third-party packages | None |
Runtime Atlas is editor-only. No overhead is added to player builds.
Runtime Atlas is a paid product. Purchase before following these steps.
| Platform | Link |
|---|---|
| Unity Asset Store | Runtime Atlas on Asset Store |
| itch.io | Runtime Atlas on itch.io |
| Gumroad | Runtime Atlas on Gumroad |
- Open the Package Manager: Window → Package Manager
- Select My Assets
- Locate Runtime Atlas and click Import
- Import all files
- Wait for Unity to complete compilation. Expect one domain reload.
- Download the
.unitypackagefrom your purchase page - In Unity: Assets → Import Package → Custom Package
- Select the downloaded file and import all files
- Wait for Unity to complete compilation
Verify these four files exist:
Assets/RuntimeAtlas/Runtime/RuntimeAtlas.Core.asmdef
Assets/RuntimeAtlas/Runtime/Demo/RuntimeAtlas.Core.Demo.asmdef
Assets/RuntimeAtlas/Editor/RuntimeAtlas.Editor.asmdef
Assets/RuntimeAtlas/Editor/Demo/RuntimeAtlas.Editor.Demo.asmdef
Zero compile errors in the Unity Console. If errors appear, see Troubleshooting.
Open: Tools Studio → Runtime Atlas → Open or press Ctrl+Alt+R. The About tab shows the current version.
Created automatically on first window open at:
Assets/RuntimeAtlas/Editor/Resources/RuntimeAtlasSettings.asset
Do not move or delete this file. Reopening the window recreates it with default values if missing.
Delete Assets/RuntimeAtlas. No files are written outside this folder except for EditorPrefs keys prefixed TS.RuntimeAtlas..
See the Upgrade Guide.