The mod.io API is returning a 403 error when trying to add a new mod into mint. I've looked a bit into it and I think the problem is that the mod.io API had a recent change and now only game admins can check if a mod is hidden (visible field returning 0). Inside src/providers/modio.rs -> fetch_mods_by_name, mint seems to be checking if a mod is hidden or visible (why though? the visible field only has two possible values) and removing that check makes the error disappear.
The mod.io API is returning a 403 error when trying to add a new mod into mint. I've looked a bit into it and I think the problem is that the mod.io API had a recent change and now only game admins can check if a mod is hidden (visible field returning 0). Inside src/providers/modio.rs -> fetch_mods_by_name, mint seems to be checking if a mod is hidden or visible (why though? the visible field only has two possible values) and removing that check makes the error disappear.